On 28 March 2013 21:42, Mark S. Miller <erig...@google.com> wrote: > "prohibitively" depends on your tolerance. Modern machines can usually do > register-to-register byte order reversal rather speedily. Which big endian > machines do you have in mind?
For WebGL, which expects native endianness on its end, you'll have to convert whole arrays, not just single values. AFAICS, that would be costly enough to basically make WebGL useless on these platforms. /Andreas _______________________________________________ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss