On 28 March 2013 21:42, Mark S. Miller <erig...@google.com> wrote:
> "prohibitively" depends on your tolerance. Modern machines can usually do
> register-to-register byte order reversal rather speedily. Which big endian
> machines do you have in mind?

For WebGL, which expects native endianness on its end, you'll have to
convert whole arrays, not just single values. AFAICS, that would be
costly enough to basically make WebGL useless on these platforms.

/Andreas
_______________________________________________
es-discuss mailing list
es-discuss@mozilla.org
https://mail.mozilla.org/listinfo/es-discuss

Reply via email to