On 14 January 2014 19:08, meekerdb <meeke...@verizon.net> wrote:

>  On 1/13/2014 10:00 PM, LizR wrote:
>
>  On 14 January 2014 17:11, meekerdb <meeke...@verizon.net> wrote:
>
>>  That will come as a shock to the programmers who write AI for computer
>> games.  It's the part that allows the computer to beat you.
>>
>
>  I know the gaming industry uses the term for characters in games, but
> I've been assuming that in this sort of discussion, "artificial
> intelligence" means a conscious computer programme. If we're going to have
> different usages then matters will get even more confused, or at least I
> will.
>
>
> I think it's just a difference of degree or scope of the AI.
>

Hm, I'd say quite a big difference between a character in a game and
HAL9000.


> As John Clark likes to say "Consciousness is easy.  Intelligence is hard."
>
> Well, it is for humans! For computers it seems to be the other way around.
(I take it you aren't talking about the New Zealand satirist of (almost)
that name...)

For the purposes of this discussion, can we restrict AI to a conscious
computer (or computer programme), if we want to go off on a tangent about
what counts as an AI maybe that needs its own thread.

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