> Well, that explains the "Tomahawk" :)
> -- Carroll

Actually, it was the only 'cool' name based on Tom i could think of in my old 
duke nukem 3d days, and it sort of stuck for cs/unreal/quake3/quake2 so i 
just thought it would look cool in my sig :)

-- 
Tom "Tomahawk" Badran
Department of Computing, Imperial College

Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com

Reply via email to