So, if you outputted a morph with delta values that created a completely 
flat face with zero details (just as a test to see what happens), 
Daz Studio would still retain its own features?

I just have one other suggestion.  FaceGen Artist has an option called "Use 
detail from profile photo(s)".
I'm assuming this extracts texture pixels from the left/right photos, if 
this option is checked.

However, that doesn't seem to be the case.  It's seems texture pixels are 
being used even when this
option is unchecked.  I tested this by using a completely green picture as 
a profile photo.  Green pixels
still got copied over even when this option was left unchecked.

I would like to use the inputted data points from the left/right photos for 
shaping only.
Thanks.

-- 
You received this message because you are subscribed to the Google Groups 
"FaceGen" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
For more options, visit https://groups.google.com/d/optout.

Reply via email to