So, if you outputted a morph with delta values that created a completely flat face with zero details (just as a test to see what happens), Daz Studio would still retain its own features?
I just have one other suggestion. FaceGen Artist has an option called "Use detail from profile photo(s)". I'm assuming this extracts texture pixels from the left/right photos, if this option is checked. However, that doesn't seem to be the case. It's seems texture pixels are being used even when this option is unchecked. I tested this by using a completely green picture as a profile photo. Green pixels still got copied over even when this option was left unchecked. I would like to use the inputted data points from the left/right photos for shaping only. Thanks. -- You received this message because you are subscribed to the Google Groups "FaceGen" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
