With the binary package.

With the compiled version I've got

$ ./factor -run=listener
( scratchpad ) ui
<interactive>:1
ui
  ^
Word not found in current vocabulary search path
"delegate" f
"name"     "ui"

The following restarts are available:

:1    Use the word IN: ui HOOK: ui ui-backend ( -- )

Type :help for debugging help.
( scratchpad ) :1
The image refers to a library or symbol that was not found at load time

Type :help for debugging help.
( scratchpad ) :c
[ swap >c call -> c> drop ]
[
    parse-command-line run-user-init "run" get run
    -> output-stream get [ stream-flush ] when*
]
[ H{ } clone >n call -> ndrop ]
[ listen -> until-quit ]
[ swap >c call -> c> drop ]
[ swap >c call -> c> drop ]
[ over >r compose [ dip rethrow ] curry recover -> r> call ]
[ swap >c call -> c> drop ]
[ over >r compose [ dip rethrow ] curry recover -> r> call ]
[ swap >c call -> c> drop ]
[
    stop-after-last-window? on
    init-clipboard init-win32-ui start-ui -> event-loop
]
[
    restore-windows?
    [ restore-windows ] [ init-ui ui-hook get call ] if
    -> notify-ui-thread start-ui-thread
]
[ workspace-window* -> drop ]
open-world-window
pref-dim
pref-dim*/tuple-dispatch-engine
track-pref-dims-1
pref-dims
pref-dim
pref-dim*/tuple-dispatch-engine
open-font/freetype-renderer
freetype
init-freetype
FT_Init_FreeType
[
    self error-thread set-global
    continuation -> error-continuation set-global rethrow
]
( scratchpad )


2008/5/22 Slava Pestov <[EMAIL PROTECTED]>:

> Is this with the version you compiled or with the binary package?
> Slava
>
> On May 22, 2008, at 12:56 AM, Victor M. wrote:
>
> $ ./factor -run=listener
> ( scratchpad ) ui
> <interactive>:1
> ui
>   ^
> Word not found in current vocabulary search path
> "delegate" f
> "name"     "ui"
>
> The following restarts are available:
>
> :1    Use the word IN: ui HOOK: ui ui-backend ( -- )
>
> Type :help for debugging help.
> ( scratchpad ) :1
> ( scratchpad ) :c
> [ call -> stop ]
> [
>     ui-notify-flag get lower-flag [ update-ui ] ui-try
>     -> update-ui-loop
> ]
> [ swap >c call -> c> drop ]
> [
>     >r datastack r>
>     swap slip ->
>     >r datastack r>
>     2dup [ length ] compare sgn {
>         { -1 [ trim-datastacks nip relative-underflow ] }
>         { 0 [ 2drop ] }
>         { 1 [ trim-datastacks drop relative-overflow ] }
>     } case
> ]
> [ >r call -> r> ]
> [ notify-queued -> layout-queued redraw-worlds ]
> [ [ >r pop-back r> call ] 2keep -> dlist-slurp ]
> [ >r >r call -> r> r> ]
> [
>     dup (open-window) -> dup world-title over set-title
>     request-focus
> ]
> (open-window)/windows-ui-backend
> create-window
> CreateWindowExW
> [
>     self error-thread set-global
>     continuation -> error-continuation set-global rethrow
> ]
> ( scratchpad )
>
>
> 2008/5/21 Slava Pestov <[EMAIL PROTECTED]>:
>
>>
>> On May 21, 2008, at 3:24 AM, Victor M. wrote:
>>
>> > It works ok. So What's the problem? The GUI? The OpenGL interface?
>>
>> The GUI is the problem here, yes.
>>
>> Try entering 'ui' in the listener and tell us what error message you
>> get. Also, do :c after to get a call stack trace.
>>
>> You could try this with the binary package also.
>>
>> Slava
>>
>>
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-- 
float e,a,b,c,d;int i;main(){for(b=0;b<4;b
+=.091){for(a=0;a<4;a+=.051){c=0;d=0;for(i
=99;--i&&c*c+d*d<4;)e=c*c-d*d+a-2,d=2*c*d+
b-2,c=e;putchar(". ยท*%#"[i&5]);}puts("");}}
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