This is very strange.

What if you copy freetype6.dll from the binary package into the source directory?

Slava

On May 22, 2008, at 1:21 AM, Victor M. wrote:

With the binary package.

With the compiled version I've got

$ ./factor -run=listener
( scratchpad ) ui
<interactive>:1
ui
  ^
Word not found in current vocabulary search path
"delegate" f
"name"     "ui"

The following restarts are available:

:1    Use the word IN: ui HOOK: ui ui-backend ( -- )

Type :help for debugging help.
( scratchpad ) :1
The image refers to a library or symbol that was not found at load time

Type :help for debugging help.
( scratchpad ) :c
[ swap >c call -> c> drop ]
[
    parse-command-line run-user-init "run" get run
    -> output-stream get [ stream-flush ] when*
]
[ H{ } clone >n call -> ndrop ]
[ listen -> until-quit ]
[ swap >c call -> c> drop ]
[ swap >c call -> c> drop ]
[ over >r compose [ dip rethrow ] curry recover -> r> call ]
[ swap >c call -> c> drop ]
[ over >r compose [ dip rethrow ] curry recover -> r> call ]
[ swap >c call -> c> drop ]
[
    stop-after-last-window? on
    init-clipboard init-win32-ui start-ui -> event-loop
]
[
    restore-windows?
    [ restore-windows ] [ init-ui ui-hook get call ] if
    -> notify-ui-thread start-ui-thread
]
[ workspace-window* -> drop ]
open-world-window
pref-dim
pref-dim*/tuple-dispatch-engine
track-pref-dims-1
pref-dims
pref-dim
pref-dim*/tuple-dispatch-engine
open-font/freetype-renderer
freetype
init-freetype
FT_Init_FreeType
[
    self error-thread set-global
    continuation -> error-continuation set-global rethrow
]
( scratchpad )


2008/5/22 Slava Pestov <[EMAIL PROTECTED]>:
Is this with the version you compiled or with the binary package?

Slava

On May 22, 2008, at 12:56 AM, Victor M. wrote:

$ ./factor -run=listener
( scratchpad ) ui
<interactive>:1
ui
  ^
Word not found in current vocabulary search path
"delegate" f
"name"     "ui"

The following restarts are available:

:1    Use the word IN: ui HOOK: ui ui-backend ( -- )

Type :help for debugging help.
( scratchpad ) :1
( scratchpad ) :c
[ call -> stop ]
[
    ui-notify-flag get lower-flag [ update-ui ] ui-try
    -> update-ui-loop
]
[ swap >c call -> c> drop ]
[
    >r datastack r>
    swap slip ->
    >r datastack r>
    2dup [ length ] compare sgn {
        { -1 [ trim-datastacks nip relative-underflow ] }
        { 0 [ 2drop ] }
        { 1 [ trim-datastacks drop relative-overflow ] }
    } case
]
[ >r call -> r> ]
[ notify-queued -> layout-queued redraw-worlds ]
[ [ >r pop-back r> call ] 2keep -> dlist-slurp ]
[ >r >r call -> r> r> ]
[
    dup (open-window) -> dup world-title over set-title
    request-focus
]
(open-window)/windows-ui-backend
create-window
CreateWindowExW
[
    self error-thread set-global
    continuation -> error-continuation set-global rethrow
]
( scratchpad )


2008/5/21 Slava Pestov <[EMAIL PROTECTED]>:

On May 21, 2008, at 3:24 AM, Victor M. wrote:

> It works ok. So What's the problem? The GUI? The OpenGL interface?

The GUI is the problem here, yes.

Try entering 'ui' in the listener and tell us what error message you
get. Also, do :c after to get a call stack trace.

You could try this with the binary package also.

Slava


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--
float e,a,b,c,d;int i;main(){for(b=0;b<4;b
+=.091){for(a=0;a<4;a+=.051){c=0;d=0;for(i
=99;--i&&c*c+d*d<4;)e=c*c-d*d+a-2,d=2*c*d+
b-2,c=e;putchar(". ยท*%#"[i&5]);}puts("");}}
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