--- In FairfieldLife@yahoogroups.com, off_world_beings <[EMAIL PROTECTED]> 
wrote:
>
> --- In FairfieldLife@yahoogroups.com, "Stu" <buttsplicer@> wrote:
> >
> > I do this for a living.  I make inanimate objects have emotions 
and
> > appear as if they are sentient beings.  Thats 90% of a film 
editor's
> > work.
> > 
> > Like many attempts to create the illusion of a human the CGI girl 
> will
> > never have a soul.  That is not the way to create the artifice of 
a
> > human.  What works best for most artists is to give the figure a 
> story. 
> > CGI girl does not have a story.  Creepy.  Bad art.  Yech!>>
> 
> Its a pity some of you CGI guys didn't take more anatomy classes 
for 
> one thing. At the college where I teach graphic design and art (not 
> much animation, but some) there is more and more emphasis at such 
> colleges on making e-gamers and such like take more anatomy 
classes, 
> fundamentals of design, painting, traditional illuatration, and 
color 
> theory classes. The reason is that much of CGI work is shote. I am 
> sure yours is better, you would then be in the minority. There is 
so 
> much money spent on so much shit, it would be fantastic if someone 
> spent as much money and as much time on a traditional animation 
> (which typically gets 1/4 of the money and time) to see what would 
> happen. I think it would be a work of art that would blow 
everything 
> else out of the water for decades.
> 
> OffWorld


Ok, that's a lot of typos:
It should say this:

Its a pity some of you CGI guys didn't take more anatomy and figure 
drawing classes for one thing. At the college where I teach graphic 
design and art (not much animation, but some) there is more and more 
emphasis at such colleges on making e-gamers and such like take more 
figure drawing and anatomy classes, fundamentals of design, painting, 
traditional illustration, and color theory classes. The reason is 
that much of CGI work is shite. I am sure yours is better, and you 
would then be in the minority. There is so much money spent on so 
much shit, it would be fantastic if someone spent as much money and 
as much time on a traditional animation (which typically gets 1/4 of 
the money and time) to see what would happen. I think it would be a 
work of art that would blow everything else out of the water for 
decades.

OffWorld


> 
> > 
> > I don't have a soul either.  I don't know what a soul is.  Its 
> another
> > one of those iron age terms ignorant people used.  In those days 
> people
> > thought the brain was an organ designed to cool the blood.  The 
> idea of
> > a soul compensated for lack of knowledge.
> > 
> > I don't have a soul but I do have a story, and thats one of the 
> things
> > that makes me human.
> > 
> > s.
> > 
> > Mythos and Logos
> > 
> > 
> > --- In FairfieldLife@yahoogroups.com, Duveyoung <no_reply@> wrote:
> > >
> > > http://cubo.cc/
> > >
> > > Move your mouse around to see her move.
> > >
> > > This was created by CGI -- not a real girl.
> > >
> > > Here's the question:  what's missing that is needed to make the
> > > creepiness go away?
> > >
> > > A soul?
> > >
> > > Edg
> > >
> >
>


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