Ah, ok you want the standalone installation.  That shouldn't require any 
virtual directories.  You will probably need to copy any files from the www 
directory in the project folder to the web root.

On Wednesday, April 23, 2014 4:30:13 AM UTC-4, Trond Ulseth wrote:
>
> Hi Jeff,
>
> Is it possible to do this without the virtual directories (I have a 
> feeling the virtual directory management in the web control panel on the 
> shared host I'm using is a bit "funky").
>
> What I had when I tried to install was
>
> root (where the site domain points)
> - farcry
> - - core
> - - - webtop
> - - - etc.....
> - - plugins
> - - projects
> - - - trond (this is where I put the skeleton)
>
> However if I could use virtual directories I would not have to go with the 
> standalone setup, and could go like this:
>
> root
> - farcry
> - - core
> - - - webtop
> - - - etc.....
> - - plugins
> - - projects
> - - - trond (where the site domain points - with virtual directories for 
> farcry and webtop)
> - - - jeff (where another domain points - with virtual directories for 
> farcry and webtop)
>
>
> On Tuesday, April 22, 2014 11:12:16 PM UTC+2, Jeff Coughlin wrote:
>>
>> Trond had it right.  You put the skeleton files in the project folder you 
>> created.  It sounds like the installer was successful (assuming you saw the 
>> new FC7 installer screens).  If it's acting funky post-install, make sure 
>> you have the following two web aliases/"virtual directories" created (alias 
>> if Apache, virtual directory if IIS): /webtop and /farcry.  You will not 
>> need a CF mapping (as the /farcry alias will handle those needs - this 
>> support was first added in FC5.1 or 5.2).  If you have a CF mapping (like 
>> one pointing to your FarCry 6 folder) it could cause conflicts.  You can do 
>> this same setup (using aliases) for your FC6 install if you need both 
>> running on the same machine.  Personally I suggest deleting the old CF 
>> mapping if it's there and use this process.  If you want to play it safe, 
>> rename it for now so that you can quickly rollback if needed.
>>
>> Point the following aliases to the following folders:
>>
>>    - /webtop = "/path/to/farcry/core" folder
>>    - /farcry = "/path/to/farcry" folder
>>
>>
>> Note: If it's windows, you'll of course use "[drive]:\path\to\farcry"
>>
>> This install process (without using a CF mapping) still acts like an 
>> "advanced" install, except that it allows you to easily run FC6/7 on the 
>> same instance - giving you a lot more flexibility (especially on your dev 
>> machine).
>>
>> Give that a shot and see if it gets you going.
>>
>> Jeff
>>
>> On Apr 22, 2014, at 4:01 PM, Sean Coyne <[email protected]> wrote:
>>
>> I'm pretty sure you need to put skeletons into the /farcry/skeletons 
>> directory for the installer to pick them up properly.
>>
>> On Tuesday, April 22, 2014 3:59:26 PM UTC-4, Trond Ulseth wrote:
>>>
>>> Ok. So was my setup right? Putting the skeleton in a directory within 
>>> the projects directory? And is there something to observe in a standalone 
>>> install vs the more common "one install to rule them all"? 
>>>
>>> I see now that I've been spoiled with having people around me handling 
>>> server administration and stuff like that :)
>>>
>>> Trond
>>>
>>>>
>>>>  
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