On 31/10/2011, at 10:24 AM, Rhythmic Fistman wrote:

> I like this guy's blog, today's post on scripting opengl made me nod
> my head a lot
> 
> http://blog.sigfpe.com/2011/10/quick-and-dirty-reinversion-of-control.html

Yeah, it's cool!
> 
> I rarely understand what he's talking about because it's in haskell and in 
> fact
> in this post there are more words spent on figuring out the type of
> things than actually doing things
> (maybe figuring out types is how you get things done in haskell or
> maybe even just thinking about "doing" things
> shows that I'm stuck firmly in the procedural mindset).

Figuring out the types is a way of first learning what the structure must be,
and then enforcing it.

If you write an imperative program, typically the algorithms are trivial.
Doing stuff is easy.

The hard bit is the data: the encoding of the information you're manipulating
and the housekeeping data required by the algorithm.

--
john skaller
skal...@users.sourceforge.net





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