On 2020-04-15 15:07, artem.ga...@gmail.com wrote:
From: Artem Galin <artem.ga...@intel.com>
Makes selection of d3d11va device type by default and over DirectX 9,
which is still supported but requires explicit selection.
This enables usage of non-powered/headless GPU, better HDR support.
Pool of resources is allocated as one texture with array of slices.
I'm all for it ;)
Added d3d11va device selection by vendor id.
Example: --init_hw_device d3d11va:,vendor=0x8086
DirectX 9 usage.
Example: --init_hw_device qsv:hw,child_device_type=dxva2
Same remark as before on the possible uninitialized handle_type.
Signed-off-by: Artem Galin <artem.ga...@intel.com>
---
libavutil/hwcontext_d3d11va.c | 82 +++++++-
libavutil/hwcontext_d3d11va.h | 8 +
libavutil/hwcontext_qsv.c | 339 +++++++++++++++++++++++++++++-----
3 files changed, 371 insertions(+), 58 deletions(-)
diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index c8ae58f908..9d7615eb55 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -72,7 +72,7 @@ static av_cold void load_functions(void)
}
typedef struct D3D11VAFramesContext {
- int nb_surfaces_used;
+ int nb_surfaces;
Probably better as a size_t
DXGI_FORMAT format;
@@ -112,6 +112,8 @@ static void d3d11va_frames_uninit(AVHWFramesContext *ctx)
if (s->staging_texture)
ID3D11Texture2D_Release(s->staging_texture);
s->staging_texture = NULL;
+
+ av_freep(&frames_hwctx->texture_infos);
}
static int d3d11va_frames_get_constraints(AVHWDeviceContext *ctx,
@@ -152,8 +154,9 @@ static void free_texture(void *opaque, uint8_t *data)
av_free(data);
}
-static AVBufferRef *wrap_texture_buf(ID3D11Texture2D *tex, int index)
+static AVBufferRef *wrap_texture_buf(AVHWFramesContext *ctx, ID3D11Texture2D
*tex, int index)
{
+ AVD3D11VAFramesContext *frames_hwctx = ctx->hwctx;
AVBufferRef *buf;
AVD3D11FrameDescriptor *desc = av_mallocz(sizeof(*desc));
if (!desc) {
@@ -161,6 +164,10 @@ static AVBufferRef *wrap_texture_buf(ID3D11Texture2D *tex,
int index)
return NULL;
}
+ frames_hwctx->texture_infos[frames_hwctx->nb_surfaces_used].texture = tex;
+ frames_hwctx->texture_infos[frames_hwctx->nb_surfaces_used].index = index;
+ frames_hwctx->nb_surfaces_used++;
+
desc->texture = tex;
desc->index = index;
@@ -199,13 +206,12 @@ static AVBufferRef *d3d11va_alloc_single(AVHWFramesContext *ctx)
return NULL;
}
- return wrap_texture_buf(tex, 0);
+ return wrap_texture_buf(ctx, tex, 0);
}
static AVBufferRef *d3d11va_pool_alloc(void *opaque, int size)
{
AVHWFramesContext *ctx = (AVHWFramesContext*)opaque;
- D3D11VAFramesContext *s = ctx->internal->priv;
AVD3D11VAFramesContext *hwctx = ctx->hwctx;
D3D11_TEXTURE2D_DESC texDesc;
@@ -214,13 +220,13 @@ static AVBufferRef *d3d11va_pool_alloc(void *opaque, int size)
ID3D11Texture2D_GetDesc(hwctx->texture, &texDesc);
- if (s->nb_surfaces_used >= texDesc.ArraySize) {
+ if (hwctx->nb_surfaces_used >= texDesc.ArraySize) {
av_log(ctx, AV_LOG_ERROR, "Static surface pool size exceeded.\n");
return NULL;
}
ID3D11Texture2D_AddRef(hwctx->texture);
- return wrap_texture_buf(hwctx->texture, s->nb_surfaces_used++);
+ return wrap_texture_buf(ctx, hwctx->texture, hwctx->nb_surfaces_used);
}
static int d3d11va_frames_init(AVHWFramesContext *ctx)
@@ -267,7 +273,7 @@ static int d3d11va_frames_init(AVHWFramesContext *ctx)
av_log(ctx, AV_LOG_ERROR, "User-provided texture has mismatching
parameters\n");
return AVERROR(EINVAL);
}
- } else if (texDesc.ArraySize > 0) {
+ } else if (!(texDesc.BindFlags & D3D11_BIND_RENDER_TARGET) &&
texDesc.ArraySize > 0) {
hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL,
&hwctx->texture);
if (FAILED(hr)) {
av_log(ctx, AV_LOG_ERROR, "Could not create the texture (%lx)\n",
(long)hr);
@@ -275,6 +281,12 @@ static int d3d11va_frames_init(AVHWFramesContext *ctx)
}
}
+ hwctx->texture_infos = av_mallocz_array(ctx->initial_pool_size, sizeof(*hwctx->texture_infos));
+ if (!hwctx->texture_infos)
+ return AVERROR(ENOMEM);
+
+ s->nb_surfaces = ctx->initial_pool_size;
+
ctx->internal->pool_internal =
av_buffer_pool_init2(sizeof(AVD3D11FrameDescriptor),
ctx,
d3d11va_pool_alloc, NULL);
if (!ctx->internal->pool_internal)
@@ -511,15 +523,56 @@ static void d3d11va_device_uninit(AVHWDeviceContext
*hwdev)
}
}
+static int d3d11va_device_find_adapter_by_vendor_id(AVHWDeviceContext *ctx, UINT creationFlags, char *vendor)
+{
+ HRESULT hr;
+ IDXGIAdapter *adapter = NULL;
+ int adapter_id = 0;
+ IDXGIFactory2 *factory;
+ long int vendor_id = strtol(vendor, NULL, 0);
+ hr = mCreateDXGIFactory(&IID_IDXGIFactory2, (void **)&factory);
+ while (IDXGIFactory2_EnumAdapters(factory, adapter_id++, &adapter) !=
DXGI_ERROR_NOT_FOUND) {
+ ID3D11Device* device = NULL;
+ DXGI_ADAPTER_DESC adapter_desc;
+
+ hr = mD3D11CreateDevice(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL,
creationFlags, NULL, 0, D3D11_SDK_VERSION, &device, NULL, NULL);
+ if (FAILED(hr)) {
+ av_log(ctx, AV_LOG_ERROR, "D3D11CreateDevice returned error\n");
+ continue;
+ }
+
+ hr = IDXGIAdapter2_GetDesc(adapter, &adapter_desc);
+ if (FAILED(hr)) {
+ av_log(ctx, AV_LOG_ERROR, "IDXGIAdapter2_GetDesc returned
error\n");
+ continue;
+ }
+
+ if (device)
+ ID3D11Device_Release(device);
+
+ if (adapter)
+ IDXGIAdapter_Release(adapter);
+
+ if (adapter_desc.VendorId == vendor_id) {
+ IDXGIFactory2_Release(factory);
+ return adapter_id - 1;
+ }
+ }
+ IDXGIFactory2_Release(factory);
+ return -1;
+}
+
static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
AVDictionary *opts, int flags)
{
AVD3D11VADeviceContext *device_hwctx = ctx->hwctx;
HRESULT hr;
+ AVDictionaryEntry *e;
IDXGIAdapter *pAdapter = NULL;
ID3D10Multithread *pMultithread;
UINT creationFlags = D3D11_CREATE_DEVICE_VIDEO_SUPPORT;
+ int adapter = -1;
int is_debug = !!av_dict_get(opts, "debug", NULL, 0);
int ret;
@@ -539,11 +592,23 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
return AVERROR_UNKNOWN;
}
+ e = av_dict_get(opts, "vendor", NULL, 0);
+ if (e) {
Not sure where "vendor" is defined but maybe it's possible to read it as
an integer directly ? The you can pass the integer directly to
d3d11va_device_find_adapter_by_vendor_id().
+ adapter = d3d11va_device_find_adapter_by_vendor_id(ctx, creationFlags, e
? e->value : NULL);
+ if (adapter < 0) {
+ av_log(ctx, AV_LOG_ERROR, "Failed to find d3d11va adapter by vendor id
%s\n", e ? e->value : NULL);
+ return AVERROR_UNKNOWN;
+ }
+ }
+
if (device) {
+ adapter = atoi(device);
+ }
+
+ if (adapter >= 0) {
IDXGIFactory2 *pDXGIFactory;
hr = mCreateDXGIFactory(&IID_IDXGIFactory2, (void **)&pDXGIFactory);
if (SUCCEEDED(hr)) {
- int adapter = atoi(device);
if (FAILED(IDXGIFactory2_EnumAdapters(pDXGIFactory, adapter,
&pAdapter)))
pAdapter = NULL;
IDXGIFactory2_Release(pDXGIFactory);
@@ -568,6 +633,7 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx,
const char *device,
return AVERROR_UNKNOWN;
}
+ av_log(ctx, AV_LOG_VERBOSE, "Using D3D11 device.\n");
hr = ID3D11Device_QueryInterface(device_hwctx->device,
&IID_ID3D10Multithread, (void **)&pMultithread);
if (SUCCEEDED(hr)) {
ID3D10Multithread_SetMultithreadProtected(pMultithread, TRUE);
diff --git a/libavutil/hwcontext_d3d11va.h b/libavutil/hwcontext_d3d11va.h
index 9f91e9b1b6..4312fe0b62 100644
--- a/libavutil/hwcontext_d3d11va.h
+++ b/libavutil/hwcontext_d3d11va.h
@@ -39,6 +39,11 @@
#include <d3d11.h>
#include <stdint.h>
+typedef struct D3D11TextureInfo {
+ ID3D11Texture2D *texture;
+ int index;
Probably better as a size_t
+} D3D11TextureInfo;
+
/**
* This struct is allocated as AVHWDeviceContext.hwctx
*/
@@ -164,6 +169,9 @@ typedef struct AVD3D11VAFramesContext {
* This field is ignored/invalid if a user-allocated texture is provided.
*/
UINT MiscFlags;
+
+ D3D11TextureInfo *texture_infos;
+ int nb_surfaces_used;
} AVD3D11VAFramesContext;
#endif /* AVUTIL_HWCONTEXT_D3D11VA_H */
diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
index b1b67400de..1bc02c41eb 100644
--- a/libavutil/hwcontext_qsv.c
+++ b/libavutil/hwcontext_qsv.c
@@ -27,9 +27,13 @@
#include <pthread.h>
#endif
+#define COBJMACROS
#if CONFIG_VAAPI
#include "hwcontext_vaapi.h"
#endif
+#if CONFIG_D3D11VA
+#include "hwcontext_d3d11va.h"
+#endif
#if CONFIG_DXVA2
#include "hwcontext_dxva2.h"
#endif
@@ -44,6 +48,8 @@
#include "pixdesc.h"
#include "time.h"
+#define MFX_IMPL_VIA_MASK(impl) (0x0f00 & (impl))
+
typedef struct QSVDevicePriv {
AVBufferRef *child_device_ctx;
} QSVDevicePriv;
@@ -70,6 +76,7 @@ typedef struct QSVFramesContext {
AVBufferRef *child_frames_ref;
mfxFrameSurface1 *surfaces_internal;
+ mfxHDLPair *handle_pairs_internal;
int nb_surfaces_used;
// used in the frame allocator for non-opaque surfaces
@@ -89,6 +96,9 @@ static const struct {
#if CONFIG_VAAPI
{ MFX_HANDLE_VA_DISPLAY, AV_HWDEVICE_TYPE_VAAPI,
AV_PIX_FMT_VAAPI },
#endif
+#if CONFIG_D3D11VA
+ { MFX_HANDLE_D3D11_DEVICE, AV_HWDEVICE_TYPE_D3D11VA,
AV_PIX_FMT_D3D11 },
+#endif
#if CONFIG_DXVA2
{ MFX_HANDLE_D3D9_DEVICE_MANAGER, AV_HWDEVICE_TYPE_DXVA2,
AV_PIX_FMT_DXVA2_VLD },
#endif
@@ -115,29 +125,32 @@ static uint32_t qsv_fourcc_from_pix_fmt(enum
AVPixelFormat pix_fmt)
return 0;
}
+#if CONFIG_D3D11VA
+static uint32_t qsv_get_d3d11va_bind_flags(int mem_type)
+{
+ uint32_t bind_flags = 0;
+
+ if ((mem_type & MFX_MEMTYPE_VIDEO_MEMORY_ENCODER_TARGET) && (mem_type &
MFX_MEMTYPE_INTERNAL_FRAME))
+ bind_flags = D3D11_BIND_DECODER | D3D11_BIND_VIDEO_ENCODER;
+ else
+ bind_flags = D3D11_BIND_DECODER;
+
+ if ((MFX_MEMTYPE_FROM_VPPOUT & mem_type) ||
(MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET & mem_type))
+ bind_flags = D3D11_BIND_RENDER_TARGET;
+
+ return bind_flags;
+}
+#endif
+
static int qsv_device_init(AVHWDeviceContext *ctx)
{
AVQSVDeviceContext *hwctx = ctx->hwctx;
QSVDeviceContext *s = ctx->internal->priv;
+ mfxHandleType handle_type = MFX_HANDLE_D3D11_DEVICE;
mfxStatus err;
int i;
- for (i = 0; supported_handle_types[i].handle_type; i++) {
- err = MFXVideoCORE_GetHandle(hwctx->session,
supported_handle_types[i].handle_type,
- &s->handle);
- if (err == MFX_ERR_NONE) {
- s->handle_type = supported_handle_types[i].handle_type;
- s->child_device_type = supported_handle_types[i].device_type;
- s->child_pix_fmt = supported_handle_types[i].pix_fmt;
- break;
- }
- }
- if (!s->handle) {
- av_log(ctx, AV_LOG_VERBOSE, "No supported hw handle could be retrieved
"
- "from the session\n");
- }
-
err = MFXQueryIMPL(hwctx->session, &s->impl);
if (err == MFX_ERR_NONE)
err = MFXQueryVersion(hwctx->session, &s->ver);
@@ -146,6 +159,31 @@ static int qsv_device_init(AVHWDeviceContext *ctx)
return AVERROR_UNKNOWN;
}
+ if (MFX_IMPL_VIA_D3D11 == MFX_IMPL_VIA_MASK(s->impl)) {
+ handle_type = MFX_HANDLE_D3D11_DEVICE;
+ } else if (MFX_IMPL_VIA_D3D9 == MFX_IMPL_VIA_MASK(s->impl)) {
+ handle_type = MFX_HANDLE_D3D9_DEVICE_MANAGER;
+ } else if (MFX_IMPL_VIA_VAAPI == MFX_IMPL_VIA_MASK(s->impl)) {
+ handle_type = MFX_HANDLE_VA_DISPLAY;
+ }
+
+ for (i = 0; supported_handle_types[i].handle_type; i++) {
This loop it not needed given the next line.
+ if (supported_handle_types[i].handle_type == handle_type) {
+ err = MFXVideoCORE_GetHandle(hwctx->session,
supported_handle_types[i].handle_type,
+ &s->handle);
+ if (err == MFX_ERR_NONE) {
+ s->handle_type = supported_handle_types[i].handle_type;
+ s->child_device_type = supported_handle_types[i].device_type;
+ s->child_pix_fmt = supported_handle_types[i].pix_fmt;
+ break;
+ }
+ }
+ }
+ if (!s->handle) {
+ av_log(ctx, AV_LOG_VERBOSE, "No supported hw handle could be retrieved
"
+ "from the session\n");
+ }
+
return 0;
}
@@ -175,6 +213,7 @@ static void qsv_frames_uninit(AVHWFramesContext *ctx)
av_freep(&s->mem_ids);
av_freep(&s->surface_ptrs);
av_freep(&s->surfaces_internal);
+ av_freep(&s->handle_pairs_internal);
av_buffer_unref(&s->child_frames_ref);
}
@@ -190,6 +229,8 @@ static AVBufferRef *qsv_pool_alloc(void *opaque, int size)
if (s->nb_surfaces_used < hwctx->nb_surfaces) {
s->nb_surfaces_used++;
+ av_buffer_create((uint8_t*)(s->handle_pairs_internal +
s->nb_surfaces_used - 1),
+ sizeof(*s->handle_pairs_internal),
qsv_pool_release_dummy, NULL, 0);
return av_buffer_create((uint8_t*)(s->surfaces_internal +
s->nb_surfaces_used - 1),
sizeof(*hwctx->surfaces),
qsv_pool_release_dummy, NULL, 0);
}
@@ -229,6 +270,13 @@ static int qsv_init_child_ctx(AVHWFramesContext *ctx)
child_device_hwctx->display = (VADisplay)device_priv->handle;
}
#endif
+#if CONFIG_D3D11VA
+ if (child_device_ctx->type == AV_HWDEVICE_TYPE_D3D11VA) {
+ AVD3D11VADeviceContext *child_device_hwctx = child_device_ctx->hwctx;
+ ID3D11Device_AddRef((ID3D11Device*)device_priv->handle);
+ child_device_hwctx->device = (ID3D11Device*)device_priv->handle;
+ }
+#endif
#if CONFIG_DXVA2
if (child_device_ctx->type == AV_HWDEVICE_TYPE_DXVA2) {
AVDXVA2DeviceContext *child_device_hwctx = child_device_ctx->hwctx;
@@ -255,6 +303,16 @@ static int qsv_init_child_ctx(AVHWFramesContext *ctx)
child_frames_ctx->width = FFALIGN(ctx->width, 16);
child_frames_ctx->height = FFALIGN(ctx->height, 16);
+#if CONFIG_D3D11VA
+ if (child_device_ctx->type == AV_HWDEVICE_TYPE_D3D11VA) {
+ AVD3D11VAFramesContext *child_frames_hwctx = child_frames_ctx->hwctx;
+ if (hwctx->frame_type == 0)
+ hwctx->frame_type = MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET;
+ if (hwctx->frame_type & MFX_MEMTYPE_SHARED_RESOURCE)
+ child_frames_hwctx->MiscFlags = D3D11_RESOURCE_MISC_SHARED;
+ child_frames_hwctx->BindFlags =
qsv_get_d3d11va_bind_flags(hwctx->frame_type);
+ }
+#endif
#if CONFIG_DXVA2
if (child_device_ctx->type == AV_HWDEVICE_TYPE_DXVA2) {
AVDXVA2FramesContext *child_frames_hwctx = child_frames_ctx->hwctx;
@@ -279,11 +337,33 @@ static int qsv_init_child_ctx(AVHWFramesContext *ctx)
hwctx->frame_type = MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET;
}
#endif
+#if CONFIG_D3D11VA
+ if (child_device_ctx->type == AV_HWDEVICE_TYPE_D3D11VA) {
+ AVD3D11VAFramesContext *child_frames_hwctx = child_frames_ctx->hwctx;
+ for (i = 0; i < ctx->initial_pool_size; i++) {
+ s->handle_pairs_internal[i].first =
(mfxMemId)child_frames_hwctx->texture_infos[i].texture;
+ if(child_frames_hwctx->BindFlags & D3D11_BIND_RENDER_TARGET) {
+ s->handle_pairs_internal[i].second = (mfxMemId)MFX_INFINITE;
+ } else {
+ s->handle_pairs_internal[i].second =
(mfxMemId)child_frames_hwctx->texture_infos[i].index;
+ }
+ s->surfaces_internal[i].Data.MemId =
(mfxMemId)&s->handle_pairs_internal[i];
+ }
+ if (child_frames_hwctx->BindFlags & D3D11_BIND_RENDER_TARGET) {
+ hwctx->frame_type |= MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET;
+ } else {
+ hwctx->frame_type |= MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET;
+ }
+ }
+#endif
#if CONFIG_DXVA2
if (child_device_ctx->type == AV_HWDEVICE_TYPE_DXVA2) {
AVDXVA2FramesContext *child_frames_hwctx = child_frames_ctx->hwctx;
- for (i = 0; i < ctx->initial_pool_size; i++)
- s->surfaces_internal[i].Data.MemId =
(mfxMemId)child_frames_hwctx->surfaces[i];
+ for (i = 0; i < ctx->initial_pool_size; i++) {
+ s->handle_pairs_internal[i].first =
(mfxMemId)child_frames_hwctx->surfaces[i];
+ s->handle_pairs_internal[i].second = (mfxMemId)MFX_INFINITE;
+ s->surfaces_internal[i].Data.MemId =
(mfxMemId)&s->handle_pairs_internal[i];
+ }
if (child_frames_hwctx->surface_type ==
DXVA2_VideoProcessorRenderTarget)
hwctx->frame_type = MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET;
else
@@ -348,6 +428,11 @@ static int qsv_init_pool(AVHWFramesContext *ctx, uint32_t
fourcc)
return AVERROR(EINVAL);
}
+ s->handle_pairs_internal = av_mallocz_array(ctx->initial_pool_size,
+ sizeof(*s->handle_pairs_internal));
+ if (!s->handle_pairs_internal)
+ return AVERROR(ENOMEM);
+
s->surfaces_internal = av_mallocz_array(ctx->initial_pool_size,
sizeof(*s->surfaces_internal));
if (!s->surfaces_internal)
@@ -421,7 +506,17 @@ static mfxStatus frame_unlock(mfxHDL pthis, mfxMemId mid,
mfxFrameData *ptr)
static mfxStatus frame_get_hdl(mfxHDL pthis, mfxMemId mid, mfxHDL *hdl)
{
+#if CONFIG_VAAPI
*hdl = mid;
+#else
+ mfxHDLPair *pair_dst = (mfxHDLPair*)hdl;
+ mfxHDLPair *pair_src = (mfxHDLPair*)mid;
+
+ pair_dst->first = pair_src->first;
+
+ if (pair_src->second != (mfxMemId)MFX_INFINITE)
+ pair_dst->second = pair_src->second;
+#endif
return MFX_ERR_NONE;
}
@@ -621,6 +716,18 @@ static int qsv_frames_derive_from(AVHWFramesContext *dst_ctx,
}
break;
#endif
+#if CONFIG_D3D11VA
+ case AV_HWDEVICE_TYPE_D3D11VA:
+ {
+ AVD3D11VAFramesContext *dst_hwctx = dst_ctx->hwctx;
+ mfxHDLPair *pair = (mfxHDLPair*)src_hwctx->surfaces[i].Data.MemId;
+ dst_hwctx->texture = (ID3D11Texture2D*)pair->first;
+ if (src_hwctx->frame_type & MFX_MEMTYPE_SHARED_RESOURCE)
+ dst_hwctx->MiscFlags = D3D11_RESOURCE_MISC_SHARED;
+ dst_hwctx->BindFlags =
qsv_get_d3d11va_bind_flags(src_hwctx->frame_type);
+ }
+ break;
+#endif
#if CONFIG_DXVA2
case AV_HWDEVICE_TYPE_DXVA2:
{
@@ -629,9 +736,10 @@ static int qsv_frames_derive_from(AVHWFramesContext
*dst_ctx,
sizeof(*dst_hwctx->surfaces));
if (!dst_hwctx->surfaces)
return AVERROR(ENOMEM);
- for (i = 0; i < src_hwctx->nb_surfaces; i++)
- dst_hwctx->surfaces[i] =
- (IDirect3DSurface9*)src_hwctx->surfaces[i].Data.MemId;
+ for (i = 0; i < src_hwctx->nb_surfaces; i++) {
+ mfxHDLPair *pair =
(mfxHDLPair*)src_hwctx->surfaces[i].Data.MemId;
+ dst_hwctx->surfaces[i] = (IDirect3DSurface9*)pair->first;
+ }
dst_hwctx->nb_surfaces = src_hwctx->nb_surfaces;
if (src_hwctx->frame_type ==
MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET)
dst_hwctx->surface_type = DXVA2_VideoDecoderRenderTarget;
@@ -668,10 +776,21 @@ static int qsv_map_from(AVHWFramesContext *ctx,
child_data = (uint8_t*)(intptr_t)*(VASurfaceID*)surf->Data.MemId;
break;
#endif
+#if CONFIG_D3D11VA
+ case AV_HWDEVICE_TYPE_D3D11VA:
+ {
+ mfxHDLPair *pair = (mfxHDLPair*)surf->Data.MemId;
+ child_data = pair->first;
+ break;
+ }
+#endif
#if CONFIG_DXVA2
case AV_HWDEVICE_TYPE_DXVA2:
- child_data = surf->Data.MemId;
+ {
+ mfxHDLPair *pair = (mfxHDLPair*)surf->Data.MemId;
+ child_data = pair->first;
break;
+ }
#endif
default:
return AVERROR(ENOSYS);
@@ -685,7 +804,14 @@ static int qsv_map_from(AVHWFramesContext *ctx,
dst->width = src->width;
dst->height = src->height;
- dst->data[3] = child_data;
+
+ if (child_frames_ctx->device_ctx->type == AV_HWDEVICE_TYPE_D3D11VA) {
+ mfxHDLPair *pair = (mfxHDLPair*)surf->Data.MemId;
+ dst->data[0] = pair->first;
+ dst->data[1] = pair->second;
+ } else {
+ dst->data[3] = child_data;
+ }
return 0;
}
@@ -708,7 +834,14 @@ static int qsv_map_from(AVHWFramesContext *ctx,
dummy->format = child_frames_ctx->format;
dummy->width = src->width;
dummy->height = src->height;
- dummy->data[3] = child_data;
+
+ if (child_frames_ctx->device_ctx->type == AV_HWDEVICE_TYPE_D3D11VA) {
+ mfxHDLPair *pair = (mfxHDLPair*)surf->Data.MemId;
+ dummy->data[0] = pair->first;
+ dummy->data[1] = pair->second;
+ } else {
+ dummy->data[3] = child_data;
+ }
ret = av_hwframe_map(dst, dummy, flags);
@@ -954,6 +1087,12 @@ static int qsv_frames_derive_to(AVHWFramesContext *dst_ctx,
AVQSVFramesContext *dst_hwctx = dst_ctx->hwctx;
int i;
+ if (src_ctx->initial_pool_size == 0) {
+ av_log(dst_ctx, AV_LOG_ERROR, "Only fixed-size pools can be "
+ "mapped to QSV frames.\n");
+ return AVERROR(EINVAL);
+ }
+
switch (src_ctx->device_ctx->type) {
#if CONFIG_VAAPI
case AV_HWDEVICE_TYPE_VAAPI:
@@ -972,6 +1111,36 @@ static int qsv_frames_derive_to(AVHWFramesContext
*dst_ctx,
}
break;
#endif
+#if CONFIG_D3D11VA
+ case AV_HWDEVICE_TYPE_D3D11VA:
+ {
+ AVD3D11VAFramesContext *src_hwctx = src_ctx->hwctx;
+ s->handle_pairs_internal =
av_mallocz_array(src_ctx->initial_pool_size, sizeof(*s->handle_pairs_internal));
+ if (!s->handle_pairs_internal)
+ return AVERROR(ENOMEM);
+ s->surfaces_internal = av_mallocz_array(src_ctx->initial_pool_size,
+
sizeof(*s->surfaces_internal));
+ if (!s->surfaces_internal)
+ return AVERROR(ENOMEM);
+ for (i = 0; i < src_ctx->initial_pool_size; i++) {
+ qsv_init_surface(dst_ctx, &s->surfaces_internal[i]);
+ s->handle_pairs_internal[i].first =
(mfxMemId)src_hwctx->texture_infos[i].texture;
+ if (src_hwctx->BindFlags & D3D11_BIND_RENDER_TARGET) {
+ s->handle_pairs_internal[i].second =
(mfxMemId)MFX_INFINITE;
+ } else {
+ s->handle_pairs_internal[i].second =
(mfxMemId)src_hwctx->texture_infos[i].index;
+ }
+ s->surfaces_internal[i].Data.MemId =
(mfxMemId)&s->handle_pairs_internal[i];
+ }
+ dst_hwctx->nb_surfaces = src_ctx->initial_pool_size;
+ if (src_hwctx->BindFlags & D3D11_BIND_RENDER_TARGET) {
+ dst_hwctx->frame_type |=
MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET;
+ } else {
+ dst_hwctx->frame_type |=
MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET;
+ }
+ }
+ break;
+#endif
#if CONFIG_DXVA2
case AV_HWDEVICE_TYPE_DXVA2:
{
@@ -982,7 +1151,9 @@ static int qsv_frames_derive_to(AVHWFramesContext *dst_ctx,
return AVERROR(ENOMEM);
for (i = 0; i < src_hwctx->nb_surfaces; i++) {
qsv_init_surface(dst_ctx, &s->surfaces_internal[i]);
- s->surfaces_internal[i].Data.MemId =
(mfxMemId)src_hwctx->surfaces[i];
+ s->handle_pairs_internal[i].first =
(mfxMemId)src_hwctx->surfaces[i];
+ s->handle_pairs_internal[i].second = (mfxMemId)MFX_INFINITE;
+ s->surfaces_internal[i].Data.MemId =
(mfxMemId)&s->handle_pairs_internal[i];
}
dst_hwctx->nb_surfaces = src_hwctx->nb_surfaces;
if (src_hwctx->surface_type == DXVA2_VideoProcessorRenderTarget)
@@ -1005,21 +1176,43 @@ static int qsv_map_to(AVHWFramesContext *dst_ctx,
AVFrame *dst, const AVFrame *src, int flags)
{
AVQSVFramesContext *hwctx = dst_ctx->hwctx;
- int i, err;
+ int i, err, index = -1;
- for (i = 0; i < hwctx->nb_surfaces; i++) {
+ for (i = 0; i < hwctx->nb_surfaces && index < 0; i++) {
+ switch(src->format) {
#if CONFIG_VAAPI
- if (*(VASurfaceID*)hwctx->surfaces[i].Data.MemId ==
- (VASurfaceID)(uintptr_t)src->data[3])
+ case AV_PIX_FMT_VAAPI:
+ if (*(VASurfaceID*)hwctx->surfaces[i].Data.MemId ==
+ (VASurfaceID)(uintptr_t)src->data[3])
+ index = i;
break;
#endif
+#if CONFIG_D3D11VA
+ case AV_PIX_FMT_D3D11:
+ {
+ mfxHDLPair *pair = (mfxHDLPair*)hwctx->surfaces[i].Data.MemId;
+ if ((ID3D11Texture2D*)pair->first ==
+ (ID3D11Texture2D*)(uintptr_t)src->data[0]
I don't think the ID3D11Texture2D* cast is needed for the comparison.
+ && pair->second == (mfxMemId)src->data[1]) {
+ index = i;
+ break;
+ }
+ }
+#endif
#if CONFIG_DXVA2
- if ((IDirect3DSurface9*)hwctx->surfaces[i].Data.MemId ==
- (IDirect3DSurface9*)(uintptr_t)src->data[3])
- break;
+ case AV_PIX_FMT_DXVA2_VLD:
+ {
+ mfxHDLPair *pair = (mfxHDLPair*)hwctx->surfaces[i].Data.MemId;
+ if ((IDirect3DSurface9*)pair->first ==
+ (IDirect3DSurface9*)(uintptr_t)src->data[3]) {
I don't think the IDirect3DSurface9* is needed for the comparison.
+ index = i;
+ break;
+ }
+ }
#endif
+ }
}
- if (i >= hwctx->nb_surfaces) {
+ if (index < 0) {
av_log(dst_ctx, AV_LOG_ERROR, "Trying to map from a surface which "
"is not in the mapped frames context.\n");
return AVERROR(EINVAL);
@@ -1032,7 +1225,7 @@ static int qsv_map_to(AVHWFramesContext *dst_ctx,
dst->width = src->width;
dst->height = src->height;
- dst->data[3] = (uint8_t*)&hwctx->surfaces[i];
+ dst->data[3] = (uint8_t*)&hwctx->surfaces[index];
return 0;
}
@@ -1074,7 +1267,7 @@ static void qsv_device_free(AVHWDeviceContext *ctx)
av_freep(&priv);
}
-static mfxIMPL choose_implementation(const char *device)
+static mfxIMPL choose_implementation(const char *device, enum AVHWDeviceType
child_device_type)
{
static const struct {
const char *name;
@@ -1103,6 +1296,10 @@ static mfxIMPL choose_implementation(const char *device)
impl = strtol(device, NULL, 0);
}
+ if ( (child_device_type == AV_HWDEVICE_TYPE_D3D11VA) && (impl != MFX_IMPL_SOFTWARE) ) {
+ impl |= MFX_IMPL_VIA_D3D11;
+ }
+
return impl;
}
@@ -1129,6 +1326,15 @@ static int qsv_device_derive_from_child(AVHWDeviceContext *ctx,
}
break;
#endif
+#if CONFIG_D3D11VA
+ case AV_HWDEVICE_TYPE_D3D11VA:
+ {
+ AVD3D11VADeviceContext *child_device_hwctx =
child_device_ctx->hwctx;
+ handle_type = MFX_HANDLE_D3D11_DEVICE;
+ handle = (mfxHDL)child_device_hwctx->device;
+ }
+ break;
+#endif
#if CONFIG_DXVA2
case AV_HWDEVICE_TYPE_DXVA2:
{
@@ -1191,7 +1397,9 @@ fail:
static int qsv_device_derive(AVHWDeviceContext *ctx,
AVHWDeviceContext *child_device_ctx, int flags)
{
- return qsv_device_derive_from_child(ctx, MFX_IMPL_HARDWARE_ANY,
+ mfxIMPL impl;
+ impl = choose_implementation("hw_any", child_device_ctx->type);
+ return qsv_device_derive_from_child(ctx, impl,
child_device_ctx, flags);
}
@@ -1214,35 +1422,66 @@ static int qsv_device_create(AVHWDeviceContext *ctx, const char *device,
ctx->user_opaque = priv;
ctx->free = qsv_device_free;
- e = av_dict_get(opts, "child_device", NULL, 0);
-
- child_device_opts = NULL;
- if (CONFIG_VAAPI) {
+ e = av_dict_get(opts, "child_device_type", NULL, 0);
+ if (e) {
+ child_device_type = av_hwdevice_find_type_by_name(e ? e->value : NULL);
+ if (child_device_type == AV_HWDEVICE_TYPE_NONE) {
+ av_log(ctx, AV_LOG_ERROR, "Unknown child device type "
+ "\"%s\".\n", e ? e->value : NULL);
+ return AVERROR(EINVAL);
+ }
+ } else if (CONFIG_VAAPI) {
child_device_type = AV_HWDEVICE_TYPE_VAAPI;
- // libmfx does not actually implement VAAPI properly, rather it
- // depends on the specific behaviour of a matching iHD driver when
- // used on recent Intel hardware. Set options to the VAAPI device
- // creation so that we should pick a usable setup by default if
- // possible, even when multiple devices and drivers are available.
- av_dict_set(&child_device_opts, "kernel_driver", "i915", 0);
- av_dict_set(&child_device_opts, "driver", "iHD", 0);
- } else if (CONFIG_DXVA2)
+ } else if (CONFIG_D3D11VA) {
+ child_device_type = AV_HWDEVICE_TYPE_D3D11VA;
+ } else if (CONFIG_DXVA2) {
child_device_type = AV_HWDEVICE_TYPE_DXVA2;
- else {
+ } else {
av_log(ctx, AV_LOG_ERROR, "No supported child device type is
enabled\n");
return AVERROR(ENOSYS);
}
+ child_device_opts = NULL;
+ switch (child_device_type) {
+#if CONFIG_VAAPI
+ case AV_HWDEVICE_TYPE_VAAPI:
+ {
+ // libmfx does not actually implement VAAPI properly, rather it
+ // depends on the specific behaviour of a matching iHD driver when
+ // used on recent Intel hardware. Set options to the VAAPI device
+ // creation so that we should pick a usable setup by default if
+ // possible, even when multiple devices and drivers are available.
+ av_dict_set(&child_device_opts, "kernel_driver", "i915", 0);
+ av_dict_set(&child_device_opts, "driver", "iHD", 0);
+ }
+ break;
+#endif
+#if CONFIG_D3D11VA
+ case AV_HWDEVICE_TYPE_D3D11VA:
+ break;
+#endif
+#if CONFIG_DXVA2
+ case AV_HWDEVICE_TYPE_DXVA2:
+ break;
+#endif
+ default:
+ {
+ av_log(ctx, AV_LOG_ERROR, "No supported child device type is
enabled\n");
+ return AVERROR(ENOSYS);
+ }
+ break;
+ }
+
+ e = av_dict_get(opts, "child_device", NULL, 0);
ret = av_hwdevice_ctx_create(&priv->child_device_ctx, child_device_type,
e ? e->value : NULL, child_device_opts, 0);
-
av_dict_free(&child_device_opts);
if (ret < 0)
return ret;
child_device = (AVHWDeviceContext*)priv->child_device_ctx->data;
- impl = choose_implementation(device);
+ impl = choose_implementation(device, child_device_type);
return qsv_device_derive_from_child(ctx, impl, child_device, 0);
}
--
2.26.0
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