On Tue, 21 Apr 2020 at 11:26, Steve Lhomme <rob...@ycbcr.xyz> wrote: > Mostly the same remarks as for 2/4 regarding the uneeded loop and > uninitialized handle_type, plus comments below. > > Answers on the same remarks in 2/4
> On 2020-04-15 15:07, artem.ga...@gmail.com wrote: > > From: Artem Galin <artem.ga...@intel.com> > > > > Adding DX11 relevant device type checks and adjusting callbacks with > > proper MediaSDK pair type support. > > > > Extending structure for proper MediaSDK pair type support. > > > > Signed-off-by: Artem Galin <artem.ga...@intel.com> > > --- > > libavcodec/qsv.c | 52 ++++++++++++++++++++++++++++++++++++--- > > libavcodec/qsv_internal.h | 1 + > > 2 files changed, 49 insertions(+), 4 deletions(-) > > > > diff --git a/libavcodec/qsv.c b/libavcodec/qsv.c > > index db98c75073..ceef1b7fd9 100644 > > --- a/libavcodec/qsv.c > > +++ b/libavcodec/qsv.c > > @@ -36,6 +36,8 @@ > > #include "avcodec.h" > > #include "qsv_internal.h" > > > > +#define MFX_IMPL_VIA_MASK(impl) (0x0f00 & (impl)) > > + > > #if QSV_VERSION_ATLEAST(1, 12) > > #include "mfx/mfxvp8.h" > > #endif > > @@ -221,8 +223,15 @@ int ff_qsv_find_surface_idx(QSVFramesContext *ctx, > QSVFrame *frame) > > int i; > > for (i = 0; i < ctx->nb_mids; i++) { > > QSVMid *mid = &ctx->mids[i]; > > +#if CONFIG_VAAPI > > if (mid->handle == frame->surface.Data.MemId) > > return i; > > +#else > > + mfxHDLPair *pair = (mfxHDLPair*)frame->surface.Data.MemId; > > + if ((mid->handle_pair.first == pair->first) && > > + (mid->handle_pair.second == pair->second)) > > + return i; > > +#endif > > } > > return AVERROR_BUG; > > } > > @@ -362,7 +371,11 @@ static int ff_qsv_set_display_handle(AVCodecContext > *avctx, QSVSession *qs) > > int ff_qsv_init_internal_session(AVCodecContext *avctx, QSVSession *qs, > > const char *load_plugins, int > gpu_copy) > > { > > +#ifdef AVCODEC_QSV_LINUX_SESSION_HANDLE > > mfxIMPL impl = MFX_IMPL_AUTO_ANY; > > +#else > > + mfxIMPL impl = MFX_IMPL_AUTO_ANY | MFX_IMPL_VIA_D3D11; > > Why is this needed ? If D3D11 is available it should pick it, no ? I can make it only if CONFIG_D3D11VA is available. > Does > it mean you can favor D3D11 over D3D9 ? > Yes, we do favor D3D11 over D3D9 For DX11 it is essential to add this flag. https://github.com/Intel-Media-SDK/MediaSDK/blob/master/samples/sample_multi_transcode/src/transcode_utils.cpp#L1586 > > +#endif > > mfxVersion ver = { { QSV_VERSION_MINOR, QSV_VERSION_MAJOR } > }; > > mfxInitParam init_par = { MFX_IMPL_AUTO_ANY }; > > > > @@ -449,11 +462,19 @@ static AVBufferRef *qsv_create_mids(AVBufferRef > *hw_frames_ref) > > return NULL; > > } > > > > +#if CONFIG_VAAPI > > for (i = 0; i < nb_surfaces; i++) { > > QSVMid *mid = &mids[i]; > > mid->handle = frames_hwctx->surfaces[i].Data.MemId; > > mid->hw_frames_ref = hw_frames_ref1; > > } > > +#else > > + for (i = 0; i < nb_surfaces; i++) { > > + QSVMid *mid = &mids[i]; > > + mid->handle_pair = > *((mfxHDLPair*)frames_hwctx->surfaces[i].Data.MemId); > > + mid->hw_frames_ref = hw_frames_ref1; > > + } > > +#endif > > > > return mids_buf; > > } > > @@ -628,7 +649,11 @@ static mfxStatus qsv_frame_lock(mfxHDL pthis, > mfxMemId mid, mfxFrameData *ptr) > > goto fail; > > > > qsv_mid->surf.Info = hw_frames_hwctx->surfaces[0].Info; > > +#if CONFIG_VAAPI > > qsv_mid->surf.Data.MemId = qsv_mid->handle; > > +#else > > + qsv_mid->surf.Data.MemId = &qsv_mid->handle_pair; > > +#endif > > > > /* map the data to the system memory */ > > ret = av_hwframe_map(qsv_mid->locked_frame, qsv_mid->hw_frame, > > @@ -661,7 +686,17 @@ static mfxStatus qsv_frame_unlock(mfxHDL pthis, > mfxMemId mid, mfxFrameData *ptr) > > static mfxStatus qsv_frame_get_hdl(mfxHDL pthis, mfxMemId mid, mfxHDL > *hdl) > > { > > QSVMid *qsv_mid = (QSVMid*)mid; > > +#if CONFIG_VAAPI > > *hdl = qsv_mid->handle; > > +#else > > + mfxHDLPair *pair_dst = (mfxHDLPair*)hdl; > > + mfxHDLPair *pair_src = (mfxHDLPair*)&qsv_mid->handle_pair; > > + > > + pair_dst->first = pair_src->first; > > + > > + if (pair_src->second != (mfxMemId)MFX_INFINITE) > > + pair_dst->second = pair_src->second; > > +#endif > > return MFX_ERR_NONE; > > } > > > > @@ -695,11 +730,20 @@ int ff_qsv_init_session_device(AVCodecContext > *avctx, mfxSession *psession, > > return ff_qsv_print_error(avctx, err, > > "Error querying the session > attributes"); > > > > + if (MFX_IMPL_VIA_D3D11 == MFX_IMPL_VIA_MASK(impl)) { > > + handle_type = MFX_HANDLE_D3D11_DEVICE; > > + } else if (MFX_IMPL_VIA_D3D9 == MFX_IMPL_VIA_MASK(impl)) { > > + handle_type = MFX_HANDLE_D3D9_DEVICE_MANAGER; > > + } else if (MFX_IMPL_VIA_VAAPI == MFX_IMPL_VIA_MASK(impl)) { > > + handle_type = MFX_HANDLE_VA_DISPLAY; > > + } > > + > > for (i = 0; i < FF_ARRAY_ELEMS(handle_types); i++) { > > - err = MFXVideoCORE_GetHandle(parent_session, handle_types[i], > &handle); > > - if (err == MFX_ERR_NONE) { > > - handle_type = handle_types[i]; > > - break; > > + if (handle_types[i] == handle_type) { > > + err = MFXVideoCORE_GetHandle(parent_session, > handle_types[i], &handle); > > + if (err == MFX_ERR_NONE) { > > + break; > > + } > > } > > handle = NULL; > > } > > diff --git a/libavcodec/qsv_internal.h b/libavcodec/qsv_internal.h > > index 6489836a67..7a4a66e9d6 100644 > > --- a/libavcodec/qsv_internal.h > > +++ b/libavcodec/qsv_internal.h > > @@ -61,6 +61,7 @@ > > typedef struct QSVMid { > > AVBufferRef *hw_frames_ref; > > mfxHDL handle; > > + mfxHDLPair handle_pair; > > > > AVFrame *locked_frame; > > AVFrame *hw_frame; > > -- > > 2.26.0 > > > > _______________________________________________ > > ffmpeg-devel mailing list > > ffmpeg-devel@ffmpeg.org > > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > > > To unsubscribe, visit link above, or email > > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". > > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".