The only thing that is actually used directly from there is the
PART_NOT_AVAILABLE constant, which can be trivially copied to svq3
decoder itself.

Otherwise it only depends on other indirectly included headers.
---
 libavcodec/svq3.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/libavcodec/svq3.c b/libavcodec/svq3.c
index a3f434ff8d..f06404da9d 100644
--- a/libavcodec/svq3.c
+++ b/libavcodec/svq3.c
@@ -49,13 +49,16 @@
 #include "internal.h"
 #include "avcodec.h"
 #include "mpegutils.h"
-#include "h264dec.h"
 #include "h264data.h"
+#include "h264dsp.h"
+#include "h264pred.h"
+#include "h264_parse.h"
 #include "golomb.h"
 #include "hpeldsp.h"
 #include "mathops.h"
 #include "rectangle.h"
 #include "tpeldsp.h"
+#include "videodsp.h"
 
 #if CONFIG_ZLIB
 #include <zlib.h>
@@ -63,6 +66,8 @@
 
 #include "svq1.h"
 
+#define PART_NOT_AVAILABLE -2
+
 /**
  * @file
  * svq3 decoder.
-- 
2.34.1

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