Anton Khirnov:
> The only thing that is actually used directly from there is the
> PART_NOT_AVAILABLE constant, which can be trivially copied to svq3
> decoder itself.
> 
> Otherwise it only depends on other indirectly included headers.
> ---
>  libavcodec/svq3.c | 7 ++++++-
>  1 file changed, 6 insertions(+), 1 deletion(-)
> 
> diff --git a/libavcodec/svq3.c b/libavcodec/svq3.c
> index a3f434ff8d..f06404da9d 100644
> --- a/libavcodec/svq3.c
> +++ b/libavcodec/svq3.c
> @@ -49,13 +49,16 @@
>  #include "internal.h"
>  #include "avcodec.h"
>  #include "mpegutils.h"
> -#include "h264dec.h"
>  #include "h264data.h"
> +#include "h264dsp.h"
> +#include "h264pred.h"
> +#include "h264_parse.h"
>  #include "golomb.h"
>  #include "hpeldsp.h"
>  #include "mathops.h"
>  #include "rectangle.h"
>  #include "tpeldsp.h"
> +#include "videodsp.h"
>  
>  #if CONFIG_ZLIB
>  #include <zlib.h>
> @@ -63,6 +66,8 @@
>  
>  #include "svq1.h"
>  
> +#define PART_NOT_AVAILABLE -2
> +
>  /**
>   * @file
>   * svq3 decoder.

I think a better place for this is h264pred.h.

- Andreas
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