Am Fr., 10. Mai 2019 um 07:59 Uhr schrieb Philip Langdale <phil...@overt.org>: > > I don't think this is terribly useful, as the only thing out there that > can even handle NV24 content is VDPAU and the only time you have to > deal with it is when doing VDPAU OpenGL interop where swscale is > irrelevant. In the other cases you can use YV24 (YUV444P).
I believe this information was missing from the other commit message (or I missed it which is absolutely possible). Could it be worthwhile to test where within the vdpau / opengl pipeline an issue is making this patch useful? Carl Eugen _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".