> On 14 Apr 2017, at 22:22, Christian Ebert <blacktr...@gmx.net> wrote:
>>> Also, when you run with -v verbose, you'll see a delay (depends
>>> on audio codec), for you case it's probably 1024. Maybe try:
>>> 
>>> -filter:a aresample=first_pts=0,asetpts=PTS-STARTPTS+1024
>>> 
>>> Especially the latter could be exactly the wrong thing for your
>>> purpose, but it doesn't hurt trying.
>> 
>> 1024 looks correct. This method successfully changes the start, and the 
>> encoded audio plays, almost, 100% in sync. Its slightly cut off at the head, 
>> but only very slightly. However the downside of this method is that the 
>> audio now overruns the end of the picture further and is not trimmed from 
>> remaining samples I’m guessing. This results in a blank video frame being 
>> added to the tail of clip. ffprobe for ffmpeg_v3 attached.
>> 
>> I tried using -shortest, but that didn’t help address the above issue.
> 
> Inserting
> 
> -t `ffprobe -v quiet -of default=nw=1:nk=1 -select_streams V -show_entries 
> stream=duration SyncTest24p.mov`
> 
> into your commandline should do the trick.

Adding '-t 2.000000’ to the command does help a little, but ultimately the 
final audio packet is still too large - 6ms in this case - and the black frame 
still occurs.

[PACKET]
codec_type=audio
stream_index=1
pts=95232
pts_time=1.984000
dts=95232
dts_time=1.984000
duration=1056
duration_time=0.022000
convergence_duration=N/A
convergence_duration_time=N/A
size=406
pos=23401
flags=K_
[/PACKET]


> imho this is a muxing bug in dealing with aac priming in many
> situations, but making my case fell on deaf ears.

It feels a bit odd having to chase the output file in this way doesn’t it. I’ve 
read a number of the reports around this issue (perhaps some from you?) and 
there does appear to be a real difference of opinion on both sides.

How do you work round this in your products? I find it hard having to accept an 
encode will always play out of sync on certain players.

Thank so much for your help,

Regards
Mark
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