All of the GPO Notation instruments are supposed to have a pitch bend
range of 12 semitones, but the "1/2 Tone Pitch Bend Range" in HP also
needs to be set to that value (12). If you do this, straight glisses
(i.e., tab slides) of 12 semitones or less will be smooth on stringed
instruments. Other glisses are instrument-appropriate (i.e., piano
and harp glisses are never pitch bend glisses).
The Full GPO solo strings (even the notation set) have an error in
the programming -- their pitch bend range is set incorrectly, and
glisses will not play back correctly for those instruments. If your
score has only Full GPO solo strings (or if those are the only
instruments with glisses), set the "1/2 Tone Pitch Bend Range" to
"2". In that case, glisses of more than a whole step will be played
as runs.
Not to continually hawk my tutorial or anything, but if you want more
information, it's all in there.
Cheers,
- Darcy
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[EMAIL PROTECTED]
Brooklyn, NY
On 13 Dec 2006, at 8:00 PM, Christopher Smith wrote:
I think there is a basic misunderstanding here of how MIDI sounds
work. You have 12 semitones, each with its own pitch, and
pitchbend, which is set according to the playback device (usually a
tone in each direction maximum.) There is no way to get a perfectly
smooth "siren" like glissando with the standard set of sounds for
anything over a tone in interval - you would need a sample of a
glissando for that.
I don't know for sure how GPO interprets pitch bends, but the Smart
Music synth plays it back with a tone pitch bend. Anyone out there
know what GPO does with this?
Notate it with either a wiggly line or a straight line. The players
will play it correctly (or as correctly as they can manage
according to their abilities and the limitations of the
instrument!) and you will just have to accept that the playback in
Finale will not be correct.
Christopher
On Dec 13, 2006, at 7:21 PM, Rich Caldwell wrote:
Playback of glissandos in Finale has always been a problem.
I tried just now and couldn't get Finale 2k7 to have strings (GPO
or SoftSynth, solo or section) playback any sort of pitch-bend
(slide) glissando, which is normally what ones intends in a string
part. If you specify "Pitchbend" in the HP Prefs, it won't do any
gliss. If you leave it at "Automatic," it plays back a fingered
glissando.
I can't tell what that "1/2 Tone Pitch Bend Range" is really
supposed to do either. "Delay if possible" doesn't make any
difference in my short experiment.
Does anyone have better experience and advice? One can't expect
Finale to play them exactly as you want, but I thought I had more
success in the past.
Rich
On Dec 13, 2006, at 3:01 PM, Will Denayer wrote:
I found the squiggly diagonal line a while ago through my own
efforts (i.e. without the ‘manual’), but I am not pleased with
it. I thought that a glissando is being written as a straight
line between notes (even so if it cannot be literally executed as
is written), while gliss. is being written the first time. This
said, I am not pleased with the way the play back produces the
effect either. It’s difficult to put this into words. The play
back gives you all the notes between the first and the last note
in a too distinctive way; the effect I wanted is more like a long
completely smooth line (the difference is easy to sing; the first
way is not so easy to sing because you still need to articulate
all the intermediate notes, the second way is very natural, you
just go from the beginning to the end). How can I notate this?
Thank you for your help and with best regards, Will
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