Hi all,
As a roundabout from yesterday's thread regarding Quake Arena: anyone know of a decent way to PREVENT internal users from connecting to public Quake Arena servers using ACL's or otherwise? I know little about the game itself other than the fact that consultants shouldn't be using our T3 for head-to-head play with their virtual buddies on the weekends!  :-)
It appears that the server port number can be random like most things from what I've been reading making it possibly more challenging to lock down outgoing traffic?
 
 
TIA
Tony Driscoll

Reply via email to