Hi, I am developing an audio network system and using boost, OpenAL and FLAC library in C/C++. I can stream raw audio data over network but I want to encode audio before streaming in current PC and decode after streaming in other PC because of bandwidth limit.
I run your sample codes, encode.c and decode.c, about file encode / decode. Then, I run streaming encode / decode with two different source codes but when I use streaming encode / decode over network in real-time, code throws LOST_SYNC exception and only reading callback runs not writing callback after exception. How can I solve sync problem over network? Is it possible over network or does FLAC stream with file? Best Regards, Orcun. -- Burak Orçun ÖZKABLAN Computer Science Engineer Mobile : 0 541 302 18 78
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