you dont need actionscript tutorial, quaternions work everywhere in the same way, so just google for them, there are many examples (most in C) but you can easily convert it to actionscript.
"keith" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] I read all over the internet about Quaternions are the solution for avoiding Gimbal-lock,but I dont understand the math enough to use them for rotating 3D points. I've looked at http://www.macromedia.com/devnet/flash/articles/3d_classes_03.html. Its a nice tutorial, however I need more examples to study with Quaternions used in Actionscript. Please post links or tutorials with Actionscript using Quaternions. Thanks, -- Keith H -- _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders