you dont need actionscript tutorial, quaternions work everywhere in the same 
way, so just google for them, there are
many examples (most in C) but you can easily convert it to actionscript.


"keith" <[EMAIL PROTECTED]> wrote in message 
news:[EMAIL PROTECTED]
I read all over the internet about Quaternions are the solution for avoiding 
Gimbal-lock,but I
dont understand the math enough to use them for rotating 3D points.

I've looked at 
http://www.macromedia.com/devnet/flash/articles/3d_classes_03.html.
Its a nice tutorial, however I need more examples to study with Quaternions 
used in Actionscript.

Please post links or tutorials with Actionscript using Quaternions.

Thanks,
-- Keith H --
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