It's possible to do it with the help of a 3rd party wrapper like Northcode's UDP/TCP API or even using Python Simple Socket Server.
It's impossible to do a Flash Player to a remote Flash Player directly because you need some external common meeting place (like a server) to tell you that somebody is waiting to connect. Also there is nothing in Flash Player 8 or less that would let you host incomming connections as all it can do is pull stuff into the player via LoadVars or XML or XMLSocket. So I think the minute you introduce a server that acts as a directory or lobby for Flash Players to connect, your back to the old Client-Server model which is not really P2P. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Thomas Marbois Sent: Friday, June 23, 2006 2:25 AM To: Flashcoders mailing list Subject: [Flashcoders] peer 2 peer hi has anyone tried making a peer 2 peer client via Flash? Anyone care to make an opinion about the possibilities or difficulties? thanks Tj _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com