To clarify, the mx Tween package does allow you to set 'useSeconds'
as an option to drop/add frames, however from what I understand, the
Zigo engine has always been more optimized to handle time-based
animation. Performance aside, I think most people look to the
Fuse / Zigo kit for all of the additional shortcut functions...
On Aug 15, 2006, at 9:13 AM, Dan Rogers wrote:
I can't necessarily vouch for the "Fuse" part of the Fuse / Zigo
engine, but I can say that in certain circumstances, the Zigo tween
engine will perform more smoothly than the mx Tween class. The mx
Tween class is based entirely on frames to generate the animation,
and will (at the expense of performance) render all of the frames
as you specify them. The Zigo engine on the other hand uses a
time-based system which will only play through as many frames
necessary to complete your animation. The benefit of Zigo is that
you can change the framerate of your movie, and it will drop/add
frames to play to your specified duration. However in certain
circumstances, you may want frame-level control over your
animation, where the mx Tween class would be a better choice.
Hope that helps...
-Danro
On Aug 15, 2006, at 7:49 AM, [b) a d i <[EMAIL PROTECTED]> wrote:
since you're mentioning it, i'd like to know what benefits you
sought by
using this....i've yet to find a reason to use this over the tween
class but
i know several people who swear by it and i'm not convinced...
thanks
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