Hi

I have come up against a very strange bug that I can't work out the cause...

I've built a game that used to work just fine. Recently some of the graphics
in the game were updated and resent to me from the designer. I copied them
in. Now the bug occurs:

In certain parts of the game a few of my mcs start flashing - like the
visibility is repeatedly turning on and off. I trace the visibility on a
frame interval on the mcs and it always returns true.

To solve this all I have to do is to go into one of the affected mcs and
simply make a change like locking and unlocking all of it's layers, no
graphics or code changes required. I republish and the flashing stops.  I
then go into one of the other affected mcs and do the same weird fix. This
fixes the second mc flashing bug but the first one appears again!

Any ideas? I'm completely stumped.

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