BTW, there is a unit test to recreate the problem. It can be found here:
http://svn1.cvsdude.com/osflash/fling/DEV_Source/classes/org/osflash/fling/tests/TestMovieAsset.as See testShowMovie() -Chris On 8/23/06, Chris Allen <[EMAIL PROTECTED]> wrote:
On 8/23/06, Peter Hall <[EMAIL PROTECTED]> wrote: > Perhaps you have a class associated with the symbol, which does not > extend MovieClip? > Well the instance of MovieClip, or whatever it is in this case, is a part of a class that doesn't extend MovieClip (MovieAsset). MovieAsset implemts and Asset interface and extends an AbstractAsset class that does much of the general leg work. The MovieAsset class has a method getResource() that returns an Object, in this particular case it's the MovieClip in question. So when accessing this MovieClip using this class you must call getResource() and cast it to MovieClip: var movie:MovieClip = MovieClip(asset.getResource()); movie._visible = true; You can take a look at what we are working on here: http://svn1.cvsdude.com/osflash/fling/DEV_Source/classes/org/osflash/fling/util/assets/ To replicate the problem you have to set MovieAsset.setHideWhenLoaded(true); then once the loadComplete event is triggered you try to set the MovieClip to visible: MovieClip(asset.getResource())._visible = true; You should then see that it doesn't work. Thanks for your help! -Chris
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