Maybe I'm not explaining my self clear.

What I want to know is what is the best approach to make a site with a menu
with some buttons with rollOvers, rollOuts... When you click a button it
stays selected until you click another one.

Clicking any button will load content on a specific place on the web, making
it appear with some animation and making also the last one desapear...

I ask this because 80% of the projects I make have that structure or very
similar. And I think it can be helpfull to other people too.

On 8/23/06, Ricardo Sánchez <[EMAIL PROTECTED]> wrote:

... well, not really but I thought it was good as I title

I always use OOP for my flash projects but, even if I find it easier than
timeline coding, I dont know if I'm taking all the advantage of OOP. I'm not
even sure if I am aplying the correct patterns for every problem.

My insecurity probably has to do with the lack of normal work OOP flash
examples. For example the typicall top menu/content web. How can OOP be
applied to that?

I guess I find a gap in the theory of knowing how to link the symbols,
movieclips, timeline and graphics in flash with the code in external files.

Am I opening a can of worms?

Thanks.

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