Hey folks,
I'm researching the possibilities of creating a library to submit
highscores to a central server. Other game-creators would be able to
take this code, and implement it in their own games. The central server
will take care of accumulating and displaying all scores.
My question is: is this failsafe? Is it possible to create a secure
library / block of code that cannot be abused by cheaters to submit fake
scores. All submitted games that use the library and are accepted by the
central server will be hosted by me, so I have some degree of control
over it. Would it be possible for the game developer to create a
backdoor without me knowing? Or is there some way to make this secure
and fair?
Thanks in advance!
T. Boerman
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