I want to be able to trace out a fairly complex drawing using all the Flash tools, but then control how it gets drawn entirely from ActionScript.
Now I understand you want to take drawings from IDE and trace them in ActionScript. What is your goal with this? You want to stylize your drawings on the fly? I'm just wondering if there wouldn't be logical constraints, much less technical. Scott On 11/7/06, Ben <[EMAIL PROTECTED]> wrote:
> You see, you would have been using AS to perform all those commands in the > first place. ie. lineTo, moveTo... etc. > > Scott > the lines are first created directly onto the stage using the Flash IDE (not ActionScript) eg the line, circle, box tools from the tools palette on the left side of the workspace. then these shapes are (somehow - this is the bit I don't know) converted into their API equivalents (lineTo, curveTo, beginFill, endFill etc) I'm sure it would be possible to write a "drawing" program using the API which allows the user to create lines and fills and edit them, but this seems like a HUGE waste of time since there is already an absolutely perfect drawing program inside Flash itself... _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
-- : : ) Scott _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com