I want to be able to trace out a fairly complex drawing using all the
Flash tools, but then control how it gets drawn entirely from ActionScript.


Now I understand you want to take drawings from IDE and trace them in
ActionScript. What is your  goal with this?  You want to stylize your
drawings on the fly? I'm just wondering if there wouldn't be logical
constraints, much less technical.

Scott


On 11/7/06, Ben <[EMAIL PROTECTED]> wrote:


> You see, you would have been using AS to perform all those commands in
the
> first place. ie. lineTo, moveTo... etc.
>
> Scott
>

the lines are first created directly onto the stage using the Flash IDE
(not
ActionScript) eg the line, circle, box tools from the tools palette on the
left side of the workspace.

then these shapes are (somehow - this is the bit I don't know) converted
into their API equivalents (lineTo, curveTo, beginFill, endFill etc)


I'm sure it would be possible to write a "drawing" program using the API
which allows the user to create lines and fills and edit them, but this
seems like a HUGE waste of time since there is already an absolutely
perfect
drawing program inside Flash itself...

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: : ) Scott
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