Hi guys, This is more of a flex question, but I think some people might know. I'm trying to load in a skin at runtime just as PNG data and then draw this in an extended UIComponent which can then be used as a style for all buttons within the app using 9 scale skinning.
I've got the png data loaded and I can display it just as a UIComponent on stage. What I cannot do is dynamically set it as a "Class" object so the style manager uses this PNG data as the formation of all buttons. Im doing it this way so that I can have all of the JPEGS and PNGS packed in a single zip file which then gets loaded at runtime whereupon I can unpack the pngs in the flex app and then assign skin the app. Any ideas? Best, Austin _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com