Hi guys,

This is more of a flex question, but I think some people
might know. I'm trying to load in a skin at runtime just 
as PNG data and then draw this in an extended UIComponent
which can then be used as a style for all buttons within
the app using 9 scale skinning.

I've got the png data loaded and I can display it just as a 
UIComponent on stage. What I cannot do is dynamically
set it as a "Class" object so the style manager uses this
PNG data as the formation of all buttons.

Im doing it this way so that I can have all of the JPEGS and
PNGS packed in a single zip file which then gets loaded at
runtime whereupon I can unpack the pngs in the flex app and
then assign skin the app.

Any ideas?

Best, Austin

 
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