I'll give that a whirl! Thanks!

 

-----Original Message-----
From: Ian Thomas [mailto:[EMAIL PROTECTED] 
Sent: Friday, May 11, 2007 5:43 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] wedging in a preloader -- lazy developer alert!

A simple fix - create a wrapper Flash movie, and load the bulky movie in as
a child. As long as it doesn't use _root all the time, it should work fine.
(And even if it does, you could use _lockroot to fix that).

Ian

On 5/11/07, Hairy Dog Digital <[EMAIL PROTECTED]> wrote:
> Hi all,
>
> Wasn't sure whether to post there here or Flash-Newbie, so I'm 
> starting here.
>
> I've inherited a project where all Flash assets (MCs, buttons, 
> components) are included in an FLA and setup on frameone. All code is 
> in external class definition files, and it isn't pretty. With classes 
> linked to symbol instances in the FLA's library.
>
> Client now wants an animated preloader, because the app takes too long 
> to load before running. You see where this is going... everything is 
> on frame 1 and all actionscript classes and used library symbols are 
> flagged to export on frame 1. Ugh!
>
> This has probably been covered ad naseum, but cannot give me some 
> quick pointers on fixing this?
>
> (If I was doing this from scratch, I'd simply have the preloader and 
> related elements export on frame 1, with symbols and actionscript on 
> frame 2-5, to get the preloader loaded and running while everything 
> else loads. Is really as simple as wedging some frames in the start 
> and changing the export/load
> frame?)
>
> ...Rob
>
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