> > nothing will actually be added; > Sprite is an intrinsic class, importing it merely works as typing and as > a definition for compilation (the "class" is already in the player so > it's not "added" to the SWF).
So then it is safe to do import flash.display.*; and not to worry about bundling up the SWF eh? > > var mySprite:Sprite = new Sprite; > > and > > //notice the end () > > var mySprite:Sprite = new Sprite(); > > I tried to google it but didnt know exactly how to find it.. > > The first one is slightly uncommon, but both do the same thing. > > > Zeh Thanks Zeh, that is what I thought but I wasn't sure..... specially when I instantiate my Classes there was no difference on the way I was using them, of course unless I needed to pass some parameters. _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders