I am trying to program a game where a character moves faster, the faster the player moved the mouse left and right. A bit like the old Dailey Decathlon Game where you had to hit 2 keys on the keyboard on after the other as fast as you can to control the speed of say a character running.
I could do with some advice on how to achieve this. I have a frame rate of 31 FPS, with a movie width of 600 pixels. Currently I am calling a function every 10ms to calculate the speed objShowerGame.updateSpeedInterval = setInterval(updateSpeed, 10); I compare the previous mouse X position with the current one and use this difference as the speed. This isn't really working so I could do with some suggestions. Thanks Paul _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders