The last time I had a flash version crashing problem, I simply installed the version it crashed on and simply commented/uncommented untill I had the problem. It sounds like a lot of work, but actually, it's not so bad. Maybe you can solve it this way.
On Tue, May 20, 2008 at 7:06 PM, Andrei Thomaz <[EMAIL PROTECTED]> wrote: > dear Kenneth, > > I would like to ask you to send me the output of flash palyer. I can't > reproduce the null object reference error here. I tried using "test movie" > in flash cs3 and also with flash player debug + firefox. > > thank you, > andrei > > > On Tue, May 20, 2008 at 1:09 PM, Kenneth Kawamoto < > [EMAIL PROTECTED]> > wrote: > > > Not sure if it's related to the crash but your movie generates null > object > > reference error. > > > > Kenneth Kawamoto > > http://www.materiaprima.co.uk/ > > > > Andrei Thomaz wrote: > > > >> dear list, > >> > >> I made two little (experimental) games in AS3. Both uses a maze > generation > >> algorithm. To avoid a small "freezing" and messages like "script running > >> too > >> slowly", I broke the algorithm in small steps. So, in each frame, it > >> generates a room of the maze. You can see it at: > >> > >> http://www.andreithomaz.com/arte/labirintos_invisiveis/ > >> > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- M.A. van't Kruis http://www.malatze.nl/ _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders