Ok - what's been happening for me is that I press ctrl + shift +
enter, and then the CS3 IDE crashes. I've encountered this on the last
3 macs I've tried it on...

This seems to be an issue for larger projects. Maybe this is the reason.

Alias

2008/7/7 Irv Kalb <[EMAIL PROTECTED]>:
> Long time lurker, first time poster.
>
> I'm not sure what it is about us old folks, but I believe a debugger is a
> necessity too.  Although I was told that it was unreliable, and nobody uses
> it, I have been using the debugger on OSX with no problems at all.  I have
> found it very useful for learning.
>
> I am running Flash CS3 with ActionScript 3.0 only, on an iMac running OSX
> 10.5.3.
>
> I set a breakpoint in my code by going to the left of an line or lines where
> I want to stop, and click to the left of the line number. When I'm ready to
> run, I go to Debug -> Debug Movie.  The Flash runtime starts up, and the
> program stops at my first breakpoint.  The Debug Console window comes up and
> gives me a stack trace, and at the bottom of the same panel, I see a
> variables tab that shows me all my variables.  On top of that window are
> controls to Continue, Stop Debugging, Step Over, Step, and Step Out of.
>
> Works for me.  I use it every day that I'm doing Flash/ActionsScript stuff.
>
> Irv
>
>>
>>
>> Message: 28
>> Date: Mon, 7 Jul 2008 08:23:35 +0100
>> From: " Alias? " <[EMAIL PROTECTED]>
>> Subject: [Flashcoders] CS3 Debugger DOES NOT WORK ON OSX?
>> To: "Flash Coders List" <flashcoders@chattyfig.figleaf.com>
>> Message-ID:
>>        <[EMAIL PROTECTED]>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>> Hi guys,
>>
>> I don't know if *anyone* out there besides me actually still uses the
>> debugger in CS3, (I am old and will soon be made obsolete by younger,
>> leaner, hungrier coders) but WTF is going on there?
>>
>> I've had this issue on 3 different macs (I just switched over this
>> month) and I'm kind of hurting here for a debugger.
>>
>> Given that CS3 is a supposedly professional software development tool,
>> SURELY Adobe would not be so stupid as to ship a product that had a
>> completely rewritten debugger which simply failed to work on an entire
>> platform?
>>
>> That sort of thing doesn't happen, does it?
>>
>> Does it?
>>
>> Back in the day I would have known who to call at Macromedia to
>> complain/whine/shout/log bug reports, but that's all gone by the
>> wayside since The Buyout.
>>
>> Anyone else had this problem?
>>
>> Alias
>>
>
> --
>
> Multimedia R Us
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