*I like events - but I am no computer scientist. Events allow flexibility. *
On Wed, Sep 3, 2008 at 9:16 AM, S0 F1 <[EMAIL PROTECTED]> wrote: > Any thoughts on whether it's more efficient (in terms of development and > player performance) to use Singleton's (with static public 'getInstance' or > such) instead of Event's when developing mid-sized applications? (for > classes that *are* Singleton's of course). Asking this in regards to when > you know no other class needs notification. > > It seems a lot cleaner in terms of code (not having to create and listen > for > events). Just a direct call - but what about performance speed, etc. > > Is this good practice. > > Cheers. > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders