Hey Anthony have you checked out the MatrixTransformer class its got a handy function, rotateAroundInternalPoint(), which will serve you well.

Rob

On 12-Jan-09, at 3:24 PM, Anthony Pace wrote:

-----Original Message-----
From: Anthony Pace [mailto:anthony.p...@utoronto.ca] Sent: Saturday, January 10, 2009 6:12 PM
To: Flash Coders List
Subject: [Flashcoders] change the origin of rotation for a movieclip?

How do you change the origin of rotation dynamically? can it be done? or will it always be 0,0

I was hoping that with the new features of as3 that this I would be able to indicate where I wanted the origin; yet, I am starting to think that I was hoping for too much.
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