How would you like it if you asked a question about code and someone told you to buy a product? Although your answer will probably be in line with what you have said in the past, I truly believe you might be a bit perturbed; considering you are apparently easily perturbed. Answering a question with a sales pitch is not an answer.

We only ever advance and grow mentally in life, as a society, if concepts and knowledge remain open to the public to consume. Where would calculus be if Leibniz hadn't published and disseminated his information freely? Newton said he stood on the shoulders of giants, so why do you take offence to my wanting to learn?

Working at triMM I would figure that you would have an open philosophy; yet, perhaps I am wrong.

Anthony Pace wrote:
It a coder forum... not a pitch my product forum. People like you need to relax.

Hans Wichman wrote:
Load of bull period.

"Hi I have a problem I need solved"
<"Hi I have a product that solves it, I invested thousands of hours in it"
"WHAT I CANT GET IT FOR FREE, HOW DARE YOU???"
He was telling you exactly how to solve it, it involved a good product.
That's not telling you you should buy it, he's giving you an option.

Was "Thanks Jack for your elaborate answer, but I'd appreciate some clues
how to solve this myself" too much trouble?
I'm amazed he even took the time to write a second answer instead of 'screw
you' so cheers to Jack, who has to read you 'appreciate his answer' only
through a post where you get told off for being rude in the first place
since you couldn't take the time to thank him normally?

Anywayz this is not about sticking up for Jack I'm sure he is quite capable
of that himself, it's about list etiquette, that no matter what someone
answers, he/she is investing time at that moment to help you solve your
problem, and in my opinion that always deserves some respect/gratitude
instead of some shitty reply.


On Tue, Jan 13, 2009 at 7:06 PM, Anthony Pace <anthony.p...@utoronto.ca>wrote:

When someone is telling you to buy their product or a purchase a membership
to their club, it is not a real answer.

As I said, I appreciated his second answer, where he actually gave
information about how to accomplish it on my own.


allandt bik-elliott (thefieldcomic.com) wrote:

i thought it was so rude that you were being sarcastic

On Tue, Jan 13, 2009 at 9:17 AM, Hans Wichman <
j.c.wich...@objectpainters.com> wrote:



What I don't understand is that someone takes the time to write an
elaborate
answer and you have the nerve to reply with "how about a real answer",
some
attitude dude. Although noone seems to take offense, it's a one way trip
to
my ignore list.


On Mon, Jan 12, 2009 at 9:24 PM, Anthony Pace <anthony.p...@utoronto.ca


wrote:
     How about a real answer?


Jack Doyle wrote:



There's a new plugin for TweenLite/Max that'll cause transformation
(rotation/scale) tweens to occur around any point, so it'll be as easy


as:
TweenLite.to(mc, 2, {transformAroundPoint:{point:new Point(100, 100),
rotation:85}});

Or if you want to use the center of the object as its origin, you could
simply do:

TweenLite.to(mc, 2, {transformAroundCenter:{rotation:80}});

It works for the scale too, like:

TweenLite.to(mc, 2, {transformAroundCenter:{scaleX:1.5, scaleY:2,
rotation:-70}});

NOTE: The plugin is a membership benefit of Club GreenSock.

You can see an interactive demo at


http://blog.greensock.com/sneak-peek/
(scroll all the way down in the list of plugins - they're at the bottom
-
click "example"). For those of you who are wondering "what's this
'plugin'
talk with TweenLite - I didn't know there were any plugins!", it's a new
feature that's part of a big update I'm rolling out soon. It adds lots


of
flexibility. Read more at the site.
Jack

PS There's also TransformMatrixProxy which has been around for a while


and
it'll do something similar and also let you skew things.
http://blog.greensock.com/transformmatrixproxy/ It's not quite as
convenient
as a plugin for TweenLite/Max, though.


-----Original Message-----
From: Anthony Pace [mailto:anthony.p...@utoronto.ca] Sent: Saturday,
January 10, 2009 6:12 PM
To: Flash Coders List
Subject: [Flashcoders] change the origin of rotation for a movieclip?

How do you change the origin of rotation dynamically? can it be done?


 or
will it always be 0,0
I was hoping that with the new features of as3 that this I would be
able
to indicate where I wanted the origin; yet, I am starting to think that


I
was hoping for too much.



_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders





_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to