Henrik Andersson wrote:
Paul Andrews wrote:
Stuff

Allow me to summarize your post:

You think that Flash is good for graphical projects, such as animations. You also think that Flex builder is better for creating software.
You like the Flex components and how they are data driven.
You acknowledge that Flex projects end up larger, due to having more code doing stuff instead of the authoring tool.

My opinion:
I think that Flash is better for anything that isn't strictly code only, and that is more or less all projects, since it's quite boring to design graphics using code.
I would disagree with that statement since it implies that Flex doesn't support IDE based graphical design - which it does - but only for components and not general design work. Your statement also forgets the tedium of building complex layout management of the kind that comes with Flex.
The upcoming code completion in Flash CS 5 seems to take care of most coding needs in my opinion. It's not going to give you any fancy class feature listing panels or profilers, but those are rarely needed.
I would say I can't really comment on CS5, but it seems to be a catchup game with Flex and coding support. A lot of developers would strongly disagree with the idea that class documentation support or profiling is rarely needed - it's more a question of project scale and coding emphasis perhaps.

If I had to chose what to use, I would use Flash, because I want to use the full swf format. I do not think that Flex alone can do that.
Anything that the swf format supports can be achieved using Flex (albeit via actionscript, than perhaps IDE support).

I'm not knocking Flash - it's far better for many tasks than Flex and vice-versa.

Paul
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