Guess it depends on the person, I have been a Flash developer for over 5
years
and have yet to open a book about it.

On Fri, Mar 5, 2010 at 5:22 PM, Karina Steffens <[email protected]>wrote:

> Hi Susan,
>
> I wouldn't recommend relying just on online tutorials, or discussion posts
> for a something as huge as learning AS3 OOP. The best thing would be to get
> a book that covers the subject, such as Colin Moock's Essential
> ActionScript
> 3.0 from O'Reilly, or any one of the other excellent books on the subject
> (Rich Shupe's comes to mind, although I haven't read it myself I heard good
> things about it).
>
> To answer your question, you don't need to implement an interface to use
> another class as an object, you'd just instantiate it and call its methods.
> You would implement an interface if you wanted the class that contains the
> object to "pretend" to be that object, in which case it would implement the
> public methods and pass them along to its instance of the object. But
> again,
> a book would explain it much better than that...
>
> Karina
>
>
> > -----Original Message-----
> > From: [email protected] [mailto:flashcoders-
> > [email protected]] On Behalf Of Susan Day
> > Sent: 05 March 2010 3:48
> > To: Flash Coders List
> > Subject: [Flashcoders] OOP Tutorial
> >
> > Hi;
> > Now I would like to call my class Star from another class, but pass
> > different values to its variables. Do I need to implement the
> > inheriting
> > class as Star? I'm kinda lost here. I've been googling as3 oop but the
> > tutorials don't seem to address my needs. Can you help me understand
> > what it
> > is I'm looking to do so I can google up the appropriate tutorials?
> > TIA,
> > Susan
> > _______________________________________________
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>
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-- 
Meinte van't Kruis

Freelance Flash Platform Dev (mxml,actionscript,flex,air)

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