I'd look in this direction: http://www.google.com/search?q=actionscript+3+physics+library
Hope this helps. Cheers. -- Carl Welch http://www.carlwelch.com On Tue, Sep 28, 2010 at 10:40 AM, Kevin Newman <capta...@unfocus.com> wrote: > Hi, > > I'm looking for information to help me learn how to bounce an object off > another rotated object (or irregularly shaped object). I've already got > basic collision detection working, and can bounce off straight horizontal > and vertical shapes easily enough (blocks). I'm looking for info on doing > that to an arbitrarily rotated block, or even a round shape, in a realistic > way. > > I'd considered using a physics engine, but that seems like overkill in my > case - I really just need the bounce logic. > > Any ideas or tutorials suggestions are appreciated. :-) > > A bonus would be information that helps me do that to data that isn't on > the display list or DisplayObject derived. > > Thanks, > > Kevin N. > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders