I'd look in this direction:

http://www.google.com/search?q=actionscript+3+physics+library

Hope this helps. Cheers.

-- 
Carl Welch
http://www.carlwelch.com


On Tue, Sep 28, 2010 at 10:40 AM, Kevin Newman <capta...@unfocus.com> wrote:

>  Hi,
>
> I'm looking for information to help me learn how to bounce an object off
> another rotated object (or irregularly shaped object). I've already got
> basic collision detection working, and can bounce off straight horizontal
> and vertical shapes easily enough (blocks). I'm looking for info on doing
> that to an arbitrarily rotated block, or even a round shape, in a realistic
> way.
>
> I'd considered using a physics engine, but that seems like overkill in my
> case - I really just need the bounce logic.
>
> Any ideas or tutorials suggestions are appreciated. :-)
>
> A bonus would be information that helps me do that to data that isn't on
> the display list or DisplayObject derived.
>
> Thanks,
>
> Kevin N.
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