One thing I tried which seemed to work, temporarily anyway, was to save the xfl file from the seemingly corrupt fla file, then open the xfl file and save it as the same name as the fla file. Just make sure to save a copy of that original fla file. Then it seems like you're saving a new fla spawned out of pure xml code. I had been thinking that the corruption came from something in the artwork. But if it's resaved by means of describing the vectors in the art, that could solve it.
Worth a try, - MM _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders