Lots of things, like any Valve game for example, seem to run much slower on Mac OS X than on Windows, on the same hardware. I'm not sure this is a Flash Player problem specifically, though I do hope they can bridge the gap a bit more.

Kevin N.


On 5/22/11 6:32 AM, Karim Beyrouti wrote:
one observation here:

Stage 3d / Molehill runs much much faster on a PC than a Mac. Recently loaded 
XP BootCamp, and some Away3D examples than ran at 2-3 FPS on OsX ran at 30 FPS 
in XP on the same PC, well all examples were an order of magnitude faster in XP 
/ Window.

I know it's early days, but I do hope that this gets ironed out, and we are not 
left with too much disparity/performance differentials between platforms.


- k

On 22 May 2011, at 10:54, Henrik Andersson wrote:

Since nobody else has done this, I might as well do it. It's old news by now, 
but it doesn't hurt to tell people about it.

The flash player incubator have updated and added new features.

<http://labs.adobe.com/technologies/flashplatformruntimes/incubator/>

Here is the feature list for those who can't be bothered to check the page out.

Media/Real Time Communications

    * G.711 audio compression for telephony
    * H.264/AVC SW Encode for camera encoding

Language/VM

    * JSON (JavaScript Object Notation)
    * GC Advice
    * Socket Progress Events
    * Pause/sleep/resume Events

Security

    * Secure random number generator
    * TLS (Transport Layer Security) sockets
    * TLS socket policy file


Oh and they still got that previous incubator stuff too, like Molehill and 
cubic bezier curves.
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