Hi Kevin, Thanks so much!
I can't wait to try this. Kurt On Wed, Jun 15, 2011 at 2:53 PM, Kevin Newman <capta...@unfocus.com> wrote: > Vector rendering quality in general is a problem on iOS in GPU mode. The way > around it is to use Bitmaps in place of vectors, where you can. > > In Flash CS5.5, there is an easy way to do that - you can set the "Render" > drop down to "Export As Bitmap" (in Properties, under Display). This will > give you both a performance boost in GPU mode, as well as a rendering > quality improvement. > > Quick tip, if you want to use that for a bunch of instances of the same > asset - apply the export setting the the nested content, instead of multiple > instances. This will cut down on runtime memory usage, since the flash > runtime can reuse the same 1 bitmap texture. > > Kevin N. > > > On 6/9/11 3:09 PM, Kurt Dommermuth wrote: >> >> Hi All, >> >> I am porting some games over to iOS and have run into a problem. >> >> I was very pleased to see the difference between using AUTO and GPU in >> the publish settings. The performance improvement when using GPU was >> significant. The games would almost be unplayable without it. >> >> However, it seems that the GPU renders rounded objects very poorly. >> Most of my circles end up looking like Hexagons - yes, that bad. Most >> rounded edges get squared off pretty severely. Not all, but most. It >> may be that these graphic are vectors in the IDE. I have other games >> that use bitmaps and were coded in Objective C and this wasn't an >> issue. >> >> Perhaps it is the way Flash compiles the flash. Perhaps the means of >> converting vectors to bitmaps is not particularly good and the issue >> gets compounded by the GPU. I don't know. >> >> Has anyone else run into this? Any solutions other than redrawing >> these as bitmaps (there are probably thousands so it is not really an >> appealing option) >> >> Flashcoders has been awesome, but are there any other mailing list >> that may be more appropriate places for me to ask? >> >> Thanks everyone, >> Kurt _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders