I have built approximately a dozen AIR apps for a educational publishing house 
that deliver on PC and MAC. With minimal changes, mostly fileIO (saving and 
loading previous game) it took me about a day to convert each app to run on an 
iPad, beta test and then submit to the iTunes store for approval. 

It has worked quite well.


John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169    




On May 20, 2013, at 11:11 AM, John McCormack wrote:

> Thank you for responding.
> 
> I had considered delivering educational content through PDFs as well but it 
> looks as though AIR is a safer bet.
> 
> John


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