That sounds very good.
Is it hard to get the public's interest in them?
I have sold CDs into the education market. Another is on the way:
decimals fractions msi (beta)...
http://www.easypeasy.co.uk/atm/
I really need to be selling cheaply to a wider market and AIR, rather
than C++, will allow me to produce programs more quickly.
Your experience is very encouraging. I wonder what the raw numbers are
for AIR products sold, vs Javascript (say).
John
On 20/05/2013 17:27, John R. Sweeney Jr. wrote:
I have built approximately a dozen AIR apps for a educational publishing house
that deliver on PC and MAC. With minimal changes, mostly fileIO (saving and
loading previous game) it took me about a day to convert each app to run on an
iPad, beta test and then submit to the iTunes store for approval.
It has worked quite well.
John R. Sweeney Jr.
Senior Interactive Multimedia Developer
OnDemand Interactive Inc
Hoffman Estates, IL 60169
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