Ok, thanks for the info. I guess we'll have to do it the long way then.

Best Regards,
~Aaron

On Tue, Jan 6, 2009 at 12:57 PM, Manish Jethani <manish.jeth...@gmail.com>wrote:

>   On Wed, Jan 7, 2009 at 1:47 AM, Aaron Miller
> <amil...@openbaseinteractive.com <amiller%40openbaseinteractive.com>>
> wrote:
>
> > I am using custom cursors with CursorManager, but I would like the hand
> > cursor to override the default (custom) for some controls similar to the
> way
> > editable text overrides the default cursor with the text indicator.
> Normally
> > I would just set buttonMode="true" useHandCursor="true" but it doesn't
> work
> > with custom cursors. Is there a built in way to force this behavior, or
> will
> > I have to build a mechanism into my on cursor system with
> rollOver/rollOut
> > events on each of the controls I want a hand cursor on?
>
> There are 2 types of cursors in Flex: system cursors -- the arrow, the
> hand, the I-beam, etc. -- and custom cursors. Custom cursors are
> really graphics you display in place of the system cursor (which is
> hidden) at the current mouse position. There are a number of problems
> with this: you don't know when the system cursor has changed from an
> arrow to an I-beam, for instance, and it's often hard to keep up with
> the current mouse position, so sometimes the custom cursor might lag.
> I avoid using custom cursors in my applications for these reasons.
>
> All that said, I think if you want to show the hand cursor
> conditionally you'll have to do what you're thinking: switch cursors
> on roll over and roll out.
>
> Manish
>
>  
>

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