Ok, thanks for the info. I guess we'll have to do it the long way then. Best Regards, ~Aaron
On Tue, Jan 6, 2009 at 12:57 PM, Manish Jethani <manish.jeth...@gmail.com>wrote: > On Wed, Jan 7, 2009 at 1:47 AM, Aaron Miller > <amil...@openbaseinteractive.com <amiller%40openbaseinteractive.com>> > wrote: > > > I am using custom cursors with CursorManager, but I would like the hand > > cursor to override the default (custom) for some controls similar to the > way > > editable text overrides the default cursor with the text indicator. > Normally > > I would just set buttonMode="true" useHandCursor="true" but it doesn't > work > > with custom cursors. Is there a built in way to force this behavior, or > will > > I have to build a mechanism into my on cursor system with > rollOver/rollOut > > events on each of the controls I want a hand cursor on? > > There are 2 types of cursors in Flex: system cursors -- the arrow, the > hand, the I-beam, etc. -- and custom cursors. Custom cursors are > really graphics you display in place of the system cursor (which is > hidden) at the current mouse position. There are a number of problems > with this: you don't know when the system cursor has changed from an > arrow to an I-beam, for instance, and it's often hard to keep up with > the current mouse position, so sometimes the custom cursor might lag. > I avoid using custom cursors in my applications for these reasons. > > All that said, I think if you want to show the hand cursor > conditionally you'll have to do what you're thinking: switch cursors > on roll over and roll out. > > Manish > > >