Sure it's possible... Sprite.addChild() takes a DisplayObject as a
parameter, and both Sprite and UIComponent are DisplayObjects:

 

UIComponent  FlexSprite
<http://livedocs.adobe.com/flex/3/langref/mx/core/FlexSprite.html>  
Sprite
<http://livedocs.adobe.com/flex/3/langref/flash/display/Sprite.html>  
DisplayObjectContainer
<http://livedocs.adobe.com/flex/3/langref/flash/display/DisplayObjectCon
tainer.html>  InteractiveObject
<http://livedocs.adobe.com/flex/3/langref/flash/display/InteractiveObjec
t.html>  DisplayObject
<http://livedocs.adobe.com/flex/3/langref/flash/display/DisplayObject.ht
ml>  EventDispatcher
<http://livedocs.adobe.com/flex/3/langref/flash/events/EventDispatcher.h
tml>  Object <http://livedocs.adobe.com/flex/3/langref/Object.html> 

 

Can't say flex will like it so much though. What are you trying to do?

 

HTH,

Ryan

 

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On
Behalf Of Jason Ervin
Sent: Tuesday, February 03, 2009 4:26 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Can you put a UIComponent in a Sprite

 

Is it possible to put a UIComponent in a Sprite? I assume not since
Sprite is lower on the chain and since it doesn't contain the timeline.

Yes? No?

 



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