Sure it's possible... Sprite.addChild() takes a DisplayObject as a parameter, and both Sprite and UIComponent are DisplayObjects:
UIComponent FlexSprite <http://livedocs.adobe.com/flex/3/langref/mx/core/FlexSprite.html> Sprite <http://livedocs.adobe.com/flex/3/langref/flash/display/Sprite.html> DisplayObjectContainer <http://livedocs.adobe.com/flex/3/langref/flash/display/DisplayObjectCon tainer.html> InteractiveObject <http://livedocs.adobe.com/flex/3/langref/flash/display/InteractiveObjec t.html> DisplayObject <http://livedocs.adobe.com/flex/3/langref/flash/display/DisplayObject.ht ml> EventDispatcher <http://livedocs.adobe.com/flex/3/langref/flash/events/EventDispatcher.h tml> Object <http://livedocs.adobe.com/flex/3/langref/Object.html> Can't say flex will like it so much though. What are you trying to do? HTH, Ryan From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On Behalf Of Jason Ervin Sent: Tuesday, February 03, 2009 4:26 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Can you put a UIComponent in a Sprite Is it possible to put a UIComponent in a Sprite? I assume not since Sprite is lower on the chain and since it doesn't contain the timeline. Yes? No? This message is private and confidential. If you have received it in error, please notify the sender and remove it from your system.
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