Hi All,
Can anyone else confirm the following bug? When using a SoundTransform to set the Microphone volume to 0 (to avoid feedback), you get the expected silent behavior with the default Nellymoser codec, while still seeing microphone activity. If you switch the Microphone's codec to SPEEX, the soundTransform volume setting of 0 is ignored. I tried sdks 3.2 and 3.3, and players 10.0.12.36 and 10.0.22.87. If there's already a JIRA bug, I'd like to vote for it, otherwise I'll create one. <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" creationComplete="init()"> <mx:Script> <![CDATA[ private var _mic:Microphone = Microphone.getMicrophone(); private function init():void { addEventListener(Event.ENTER_FRAME, onEnterFrame); _mic.setLoopBack(true); _mic.soundTransform = new SoundTransform(0, 0); _mic.codec = SoundCodec.SPEEX; } private function onEnterFrame(event:Event):void { micActivity.text = _mic.activityLevel.toString(); } ]]> </mx:Script> <mx:Label id="micActivity"/> </mx:Application> Thanks, Ryan This message is private and confidential. If you have received it in error, please notify the sender and remove it from your system.