Of course, I should know better than to rant on the same day as the keynote. 
CS5 will do the job on apps, apparently. So, this is great news. Still, the 
flash plugin for iPhone Safari is an different animal.....



----- Original Message ----
From: Cole Joplin <cole_jop...@yahoo.com>
To: flexcoders@yahoogroups.com
Sent: Monday, October 5, 2009 10:47:59 AM
Subject: Re: [flexcoders] Re: Adobe promises *full flash* on mobile devices 
(all except iPhone)

Hmmmm. Nice looking tree.

My brother used to work for Sprint/Nextel, and he told me how they basically 
laughed in Apple's faces, and told them that the iPhone would fail, and that 
Apple had no clue about the phone business. Who's laughing now? Let's be 
honest, all these other phones look absolutely dated in comparison. I know, 
everyone doesn't want an iPhone, fine. Sure there's a non-iPhone market out 
there, but the app sales on these phones are horrible. So, what's the point? 
iPhone app sales are exploding. Apple actually delivered that holy grail of 
making the phone a serious profit center.

A great user experience is what made Flash the success it is. The iPhone is 
successful for the same reason. Any platform that does not deliver the 
experience the user wants, will not do as well. So, I can't bring myself to get 
evenly slightly excited about this. I'm a lot more excited to see how the 
makers of the Pocket God iPhone app used Flash animation and converted it into 
animation for the iPhone. If "full flash" on these mobile devices means 
addressing the problems of memory leaks, high cpu, and low battery life, than 
they have made a big step. These are likely reasons why Flash is not on iPhone 
today. 

But if Adobe is spending valuable resources making "full Flash" for Android, I 
have to seriously question the business case. Yes, it's a good thing, and I 
hope Android succeeds. But it wouldn't be surprising if Adobe spent more money 
in development than the entire amount of money the whole non-Apple industry 
made back in app sales. What's going to sell more copies of Flash Pro? The 
ability to do Android? Or the ability to do iPhone? 

In the meantime, iPhone is continuing to eat up market share in big chunks and 
racking up huge sales.That's the forest.

-- Cole


----- Original Message ----
From: Paul Andrews <p...@ipauland.com>
To: flexcoders@yahoogroups.com
Sent: Monday, October 5, 2009 4:32:57 AM
Subject: Re: [flexcoders] Re: Adobe promises *full flash* on mobile devices 
(all except iPhone)

reflexactions wrote:
> Personally, for me, the real "woo hoo!" on this release is the global error 
> handling.
>
> Its good to see that beating up adobe staff does work, ... eventually :)
>
> Now if only they could do something about the memory and we might have a real 
> RIA platform on our hands.
>  
I think Steve Jobs can be thanked for jerking the mobile world out of 
the doldrums. I can't imagine the restrictions of old can last for 
future designs.


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