Thanks for the answer. My additional questions would be: 1. Is the size&speed difference really big?
2. I understand that instead of Shape i could use Canvas, right? What is the alternative for the SimpleButton in Flex then. I'm really new to Flex. Best from sunny nut cold Poland, trzewiczek --- In flexcoders@yahoogroups.com, Alex Harui <aha...@...> wrote: > > In Flex, Navigator children must be Containers or INavigatorContent > Container children must be IUIComponents > UIComponent children can be anything. > > Shape and SimpleButton are smaller and faster, but they cannot cooperate with > the other features of the framework like focus, styles and skinning. > Frameworks have a cost. They are less efficient because they are packed with > features you might need in order to save you time. > > > On 2/4/10 11:28 AM, "trzewiczek" <trzewic...@...> wrote: > > > > > > > Hi everyone, > > I'm very new to AS3/Flex. I started to work in a bigger AS3/Flex project and > after some work done in pure AS3 with a lot of Shape, SimpleButton and Sprite > classes use, it turned out the main visual part is being written as a > subclass of mx.containers.Canvas. I can't just addChild my stuff to that > Canvas. > > Is it some kind of restriction that you can't addChild any flash.display.* > class into the mx.containers.* classes? > > If that it true, what about efficiency of mx.* packages. As far as I know > Shape and SimpleButton are the most efficient way to handle vector and > interactive vector stuff. What about mx.* classes? Should I use Canvas and > Button instead or what? > > Thanks for any help!! > > trace("Best from Poland"); > trzewiczek > > > > > > > -- > Alex Harui > Flex SDK Team > Adobe System, Inc. > http://blogs.adobe.com/aharui >