Thanks. That's good to know about.
It seems, though, that one has to choose between allowing local access or
network access.
Can anyone tell me if it's possible to create a single SWF (plus companion
wrapper html and config xml that can either be hosted on a web server, or
unzipped and run locally? Or would the end user have to use that page you
linked to?

On Tue, May 25, 2010 at 6:18 AM, valdhor <valdhorli...@embarqmail.com>wrote:

>
>
> What I do for debugging purposes is to set my debug folder as a trusted
> source in
> http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html
>
> To do this...
> Click "Edit Locations->Add Location"
> Click "Browse for Folder"
> Browse to your bin-debug folder
>
> This allows you to debug locally - ie. from a
> file://location_of_bin-debug_HTML_file. If you have a local server running
> (Which I do) the you can set your run/debug settings to open the html file
> on your local server. ie.
> http://127.0.0.1/myproject/bin-debug/myproject.html. In this case, you
> would need a crossdomain.xml file.
>
>
> --- In flexcoders@yahoogroups.com <flexcoders%40yahoogroups.com>, Richard
> Rodseth <rrods...@...> wrote:
> >
> > Not sure I follow that page, but it appears that the -use-network=false
> > compiler flag may be helpful for this scenario.
> >
> > If only FB allowed you to set different compiler options for different
> > applications within a project.
> >
> > On Mon, May 24, 2010 at 4:11 PM, Oleg Sivokon <olegsivo...@...> wrote:
> >
> > >
> > >
> > > No, it is different. If the SWF is embedded in HTML page, it requires
> that
> > > you specify the trusted locations on your machine, so it could load
> > > content:
> > >
> http://macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html
> > > Read carefully the text in gray under the picture.
> > > But, if you launch it in standalone player, then, I reckon, it should
> be
> > > able to access local files.
> > >
> > >
> >
>
>  
>

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