Thanks. That's good to know about. It seems, though, that one has to choose between allowing local access or network access. Can anyone tell me if it's possible to create a single SWF (plus companion wrapper html and config xml that can either be hosted on a web server, or unzipped and run locally? Or would the end user have to use that page you linked to?
On Tue, May 25, 2010 at 6:18 AM, valdhor <valdhorli...@embarqmail.com>wrote: > > > What I do for debugging purposes is to set my debug folder as a trusted > source in > http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html > > To do this... > Click "Edit Locations->Add Location" > Click "Browse for Folder" > Browse to your bin-debug folder > > This allows you to debug locally - ie. from a > file://location_of_bin-debug_HTML_file. If you have a local server running > (Which I do) the you can set your run/debug settings to open the html file > on your local server. ie. > http://127.0.0.1/myproject/bin-debug/myproject.html. In this case, you > would need a crossdomain.xml file. > > > --- In flexcoders@yahoogroups.com <flexcoders%40yahoogroups.com>, Richard > Rodseth <rrods...@...> wrote: > > > > Not sure I follow that page, but it appears that the -use-network=false > > compiler flag may be helpful for this scenario. > > > > If only FB allowed you to set different compiler options for different > > applications within a project. > > > > On Mon, May 24, 2010 at 4:11 PM, Oleg Sivokon <olegsivo...@...> wrote: > > > > > > > > > > > No, it is different. If the SWF is embedded in HTML page, it requires > that > > > you specify the trusted locations on your machine, so it could load > > > content: > > > > http://macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html > > > Read carefully the text in gray under the picture. > > > But, if you launch it in standalone player, then, I reckon, it should > be > > > able to access local files. > > > > > > > > > > >