you can catch a bit of what virtualization is here
http://adobe.ly/pVpLWQ
its been a part of Flex since wow, 1.5 days if I can recall back that far.


Douglas Knudsen
http://www.cubicleman.com
this is my signature, like it?


On Thu, Sep 8, 2011 at 4:43 AM, Nick Middleweek <n...@middleweek.co.uk>wrote:

> **
>
>
> Doug, what's that?
>
>
>
> On 7 September 2011 20:48, Douglas Knudsen <douglasknud...@gmail.com>wrote:
>
>> **
>>
>>
>> also keep in mind virtualization use in Lists.  Just one more cog in The
>> Wheel That Depends
>>
>> Douglas Knudsen
>> http://www.cubicleman.com
>> this is my signature, like it?
>>
>>
>> On Wed, Sep 7, 2011 at 3:21 PM, Nick Middleweek <n...@middleweek.co.uk>wrote:
>>
>>> **
>>>
>>>
>>> Alex,
>>>
>>> That's a good idea... What's your thoughts on approach to implement a
>>> shared Button?
>>>
>>> Would you create it at the parent view level and inject into the IR's
>>> using some kind of IFactory or perhaps attach it to the data property?
>>>
>>>
>>> Cheers,
>>> Nick
>>>
>>>
>>>
>>> On 7 September 2011 17:27, Alex Harui <aha...@adobe.com> wrote:
>>>
>>>> **
>>>>
>>>>
>>>> Yes, it is a set of trade-offs.  Deferring until you know you need it is
>>>> best for memory and startup time, but you have to pay for the adding later.
>>>>  You can cache the button so you don’t always create a new one.  You can
>>>> even share a button between all renderers if you want.
>>>>
>>>>
>>>>
>>>> On 9/7/11 5:42 AM, "ganaraj p r" <ganara...@gmail.com> wrote:
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> With toggling the visibility property you are creating 1 Button per Item
>>>> Renderer.
>>>>
>>>> When you are creating an object each time a user's mouse is over it, and
>>>> then deleting it when its out, you are creating 'n' number of objects and
>>>> deleting them , the new objects need to be garbage collected.
>>>>
>>>> The initial load is going to be more ofcourse, but then its a set number
>>>> since you are only going to be creating a set number of buttons.
>>>>
>>>> On Wed, Sep 7, 2011 at 10:23 AM, Nick Middleweek <n...@middleweek.co.uk>
>>>> wrote:
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Alex,
>>>>
>>>> Just checking/ thinking... But if I go down the visibility route and
>>>> addChild( x ) up front in createChildren() would I be consuming more 
>>>> initial
>>>> memory than if I addChild( x ) as and when I needed it?
>>>>
>>>> In my case, I have 15 columns, using the same renderer and 40 rows so
>>>> that's 600 extra buttons that would be created that are initially set
>>>> visible = false;
>>>>
>>>> I'm assuming they are all in memory and when scrolling, this could
>>>> impact scroll performance.
>>>>
>>>>
>>>> Or is adding/ removing children dynamically and making each Item
>>>> Renderer go through it's update cycle more expensive?
>>>>
>>>>
>>>> Cheers,
>>>> Nick
>>>>
>>>>
>>>>
>>>>
>>>> On 6 September 2011 19:48, Alex Harui <aha...@adobe.com> wrote:
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> States are still available in the MX way.  You can also hide and show
>>>> instead of add and remove.
>>>>
>>>> Known children should be created in createChildren or in states.  But
>>>> otherwise, you have to create them when you know you need them.  The List
>>>> components create them in updateDisplayList since that’s when they finally
>>>> know how many to create.
>>>>
>>>>
>>>>
>>>> On 9/6/11 10:48 AM, "Nick Middleweek" <n...@middleweek.co.uk <
>>>> http://n...@middleweek.co.uk> > wrote:
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Thanks for this... So I'm extending UIComponent, does this mean I'm
>>>> doing it the MX way?
>>>>
>>>> Cheers...
>>>>
>>>>
>>>> On 6 September 2011 14:38, Haykel BEN JEMIA <hayke...@gmail.com <
>>>> http://hayke...@gmail.com> > wrote:
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Hi Nick,
>>>>
>>>> if you use Spark components and the child components you want to add are
>>>> fixed and known, e.g. a 'close' button that should be visible on 
>>>> mouse-over,
>>>> then I would use skin states and manage visibility of the components in the
>>>> skin.
>>>>
>>>> Haykel Ben Jemia
>>>>
>>>> Allmas
>>>> Web & RIA Development
>>>> http://www.allmas-tn.com
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> On Tue, Sep 6, 2011 at 10:28 AM, Nick Middleweek <n...@middleweek.co.uk<
>>>> http://n...@middleweek.co.uk> > wrote:
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Hi,
>>>>
>>>> I've been trying to find the correct 'place' to create new components
>>>> after the parent component is UPDATE_COMPLETE.
>>>>
>>>> During initialisation, we create child components in *createChildren()*but 
>>>> where/ when should we create them for e.g. in response to a mouseOver or
>>>> a mouseClick event?
>>>>
>>>> Is it simply 'ok' to *this.addChild( *myNewButton *)* in a MOUSE_EVENT
>>>> function handler or should I be setting some dirty flag to trigger off an
>>>> invalidation and then add the button in a lifecycle override function?
>>>>
>>>>
>>>> Thanks,
>>>> Nick
>>>>
>>>>
>>>> --
>>>> Alex Harui
>>>> Flex SDK Team
>>>> Adobe System, Inc.
>>>> http://blogs.adobe.com/aharui
>>>>
>>>>
>>>
>>>
>>> --
>>> Sent by Nick Middleweek ( { email: n...@middleweek.co.uk, mobile: +44(0)774
>>> 035 5424, blog: http://www.middleweek.co.uk } );
>>>
>>>
>>>
>>
>
>
> --
> Sent by Nick Middleweek ( { email: n...@middleweek.co.uk, mobile: +44(0)774
> 035 5424, blog: http://www.middleweek.co.uk } );
>
>
>  
>

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